Rust Data

rustdata.spaceservers178.177.238.45:28016.ipynb

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Offline 178.177.238.45:28015 checked 36d ago

nameserver

Connect

srv = rust.server("178.177.238.45:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/15 # 13% full
7-day average 0 # peak –
rank #11,719 # top 51%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.238.45:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 01:29 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average529/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average349/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average39/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average114/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Player hours over seven days put nameserver at #11,719, in the top 51% of the ranked set.

How many players does nameserver hold at once?

Offline now for nameserver, with the last sample 36 days 14 hours ago.

Server data

What Rust version does nameserver run?

The build is Rust network protocol 2633 and build 164530 on Windows, run by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

The latest sample has nameserver offline, with a last sighting 36 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does nameserver run from?

For nameserver, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.177.238.45:28015 is its address.

Map and rules

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has nameserver loaded?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and on what schedule?

The record for nameserver holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 39 days 19 hours ago.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into nameserver?

Enter client.connect 178.177.238.45:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,381 players 11,806 servers online