Rust Data

rustdata.spaceservers178.177.239.206:28016.ipynb

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Offline 178.177.239.206:28015 checked 21d ago

My Server Name

Connect

srv = rust.server("178.177.239.206:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,714 # top 62%
last wipe 21d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctSat 3 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 07:46 UTC21d ago 1 NaN running 1
1 Sat 3 Oct, 05:41 UTC26d ago NaN NaN 4.1 days 2
2 Fri 25 Sep, 23:23 UTC33d ago 3 held half 7.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.239.206:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 07:46 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average226/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average196/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average100/200

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Player hours over seven days put My Server Name at #13,714, in the top 62% of the ranked set.

What population does My Server Name carry?

My Server Name returns no live count at this refresh, having last been seen 21 days 2 hours ago.

About the server

What is the Rust version on My Server Name?

Rust network protocol 2634 and build 166652 on Windows is what My Server Name runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it up?

Offline now for My Server Name, last seen 21 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.177.239.206:28015.

Rules, settings, map

Which rules apply on My Server Name, and what settings?

The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on My Server Name?

The game generates its map: procedural, on My Server Name.

Wipe data

When does My Server Name wipe, and how often?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 23 hours ago.

On My Server Name, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Server Name hold?

The game's server browser reads these tags from My Server Name: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 178.177.239.206:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,787 players 11,611 servers online