Rust Data

rustdata.spaceservers178.177.239.87:28016.ipynb

Run all rust-data · live

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Offline 178.177.239.87:28015 checked 23d ago

nameserver

Connect

srv = rust.server("178.177.239.87:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 3/15 # 20% full
7-day average 0 # peak –
rank #11,338 # top 50%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.177.239.87:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:22 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average672/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average48/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average84/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average370/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average182/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average163/250

Quick answers

From the figures on this page.

Population data

How does nameserver compare in the rankings?

Rank #11,338 on seven-day player hours for nameserver, within the top 50% of all ranked servers.

How full does nameserver run?

nameserver returns no live count at this refresh, having last been seen 23 days 7 hours ago.

Server data

What is the Rust version on nameserver?

Version Rust network protocol 2634 and build 166494 on Windows is reported by nameserver. The protocol has to match before you can join, and Steam does the updating.

Is nameserver up, and what does its uptime show?

Offline now for nameserver, last seen 23 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 4 October 2026.

In which location is nameserver hosted?

For nameserver, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.177.239.87:28015 is its address.

Settings and map

What rules and settings are recorded for nameserver?

No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has nameserver loaded?

The game generates its map: procedural, on nameserver.

Wipe schedule

When does nameserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days 14 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on nameserver hold?

The game's server browser reads these tags from nameserver: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): The server lists 15 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into nameserver?

Enter client.connect 178.177.239.87:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players The server lists 15 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build Recorded game build: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 77,057 players 11,838 servers online