Rust Data

rustdata.spaceservers178.19.229.214:28016.ipynb

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Offline 178.19.229.214:28015 checked 14d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("178.19.229.214:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,327 # top 71%
last wipe 16d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4500
seed
6738
Open on RustMaps

Server

srv.info()
address
178.19.229.214:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 09:11 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average465/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average262/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average30/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average33/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average143/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average55/100

Quick answers

From the figures on this page.

Population data

What position does My Rust server | Powered by AMP take in the server rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,327 on player hours, in the top 71% of ranked servers.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 14 days 15 hours ago.

Server facts

What Rust version does My Rust server | Powered by AMP run?

The build is Rust network protocol 2634 and build 167398 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust server | Powered by AMP, and is it online now?

Offline now for My Rust server | Powered by AMP, last seen 14 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 11 October 2026.

Which location does My Rust server | Powered by AMP run from?

For My Rust server | Powered by AMP, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.19.229.214:28015 is its address.

Rules, settings, map

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP selected?

The game generates the map on My Rust server | Powered by AMP: procedural, size 4,500, seed 6738. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does My Rust server | Powered by AMP wipe, and how often?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 16 days 23 hours ago.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

On Rust Data, My Rust server | Powered by AMP appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 178.19.229.214:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,599 players 11,639 servers online