Offline 178.202.148.84:28015 checked 1d ago
Rust Test Server
Connect
srv = rust.server("178.202.148.84:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 15:24 UTC5d ago | 1 | NaN | running | 1 |
| 1 | Sun 4 Oct, 08:25 UTC23d ago | 1 | NaN | 18.3 days | 0 |
| 2 | Sat 3 Oct, 09:15 UTC24d ago | 1 | NaN | 1 days | 1 |
| 3 | Thu 1 Oct, 12:59 UTC26d ago | 1 | NaN | 1.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.202.148.84:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 15:32 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 317/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 20/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 141/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 47/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Rust Test Server rank?
Over the last seven days Rust Test Server sits at #5,162 on player hours, in the top 23% of ranked servers.
What population does Rust Test Server carry?
Offline now for Rust Test Server, with the last sample 28 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.
Server data
What Rust version does Rust Test Server run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Test Server, and is it online now?
Rust Test Server is offline at this refresh; the last response came 28 hours ago. Uptime of 24% across the last 7 full days: 41 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.
Which location does Rust Test Server run from?
There is no region published for Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.202.148.84:28015 is its address.
Settings and map
Which settings and rules does Rust Test Server run?
No gather rate appears in the name: Rust Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Rust Test Server?
Rust Test Server runs a procedural map, which the game generates.
Wipe schedule
When does Rust Test Server wipe, and on what schedule?
Irregular wipe times on Rust Test Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 10 hours ago, and that is the one in play.
What is wipe day on Rust Test Server like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Rust Test Server, and which filters?
The Rust Data lists that Rust Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Rust Test Server hold?
Read by the game's server browser, the tags Rust Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rust Test Server?
In Rust, F1 opens the console: type client.connect 178.202.148.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.