Rust Data

rustdata.spaceservers178.202.148.84:28017.ipynb

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Offline 178.202.148.84:28015 checked 1d ago

Rust Test Server

Connect

srv = rust.server("178.202.148.84:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #5,162 # top 23%
last wipe 5d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75115:0016:0017:0018:0019:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctSun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 15:24 UTC5d ago 1 NaN running 1
1 Sun 4 Oct, 08:25 UTC23d ago 1 NaN 18.3 days 0
2 Sat 3 Oct, 09:15 UTC24d ago 1 NaN 1 days 1
3 Thu 1 Oct, 12:59 UTC26d ago 1 NaN 1.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.202.148.84:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 15:32 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average317/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average20/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average38/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average141/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average53/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average47/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Test Server rank?

Over the last seven days Rust Test Server sits at #5,162 on player hours, in the top 23% of ranked servers.

What population does Rust Test Server carry?

Offline now for Rust Test Server, with the last sample 28 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

Server data

What Rust version does Rust Test Server run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Test Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Test Server, and is it online now?

Rust Test Server is offline at this refresh; the last response came 28 hours ago. Uptime of 24% across the last 7 full days: 41 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.

Which location does Rust Test Server run from?

There is no region published for Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.202.148.84:28015 is its address.

Settings and map

Which settings and rules does Rust Test Server run?

No gather rate appears in the name: Rust Test Server. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Rust Test Server?

Rust Test Server runs a procedural map, which the game generates.

Wipe schedule

When does Rust Test Server wipe, and on what schedule?

Irregular wipe times on Rust Test Server leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 10 hours ago, and that is the one in play.

What is wipe day on Rust Test Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold Rust Test Server, and which filters?

The Rust Data lists that Rust Test Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Test Server hold?

Read by the game's server browser, the tags Rust Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Rust Test Server?

In Rust, F1 opens the console: type client.connect 178.202.148.84:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,182 players 11,656 servers online