Rust Data

rustdata.spaceservers178.204.210.153:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 178.204.210.153:28015 checked 33d ago

My Staging Server

Connect

srv = rust.server("178.204.210.153:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,113 # top 64%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 10:03 UTC33d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.204.210.153:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 10:03 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 504 on average713/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 345 on average57/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 340 on average101/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average409/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average212/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 259 on average176/250

Quick answers

From the figures on this page.

Population data

What position does My Staging Server take in the server rankings?

Rank #14,113 on seven-day player hours for My Staging Server, within the top 64% of all ranked servers.

How full does My Staging Server run?

The current row shows My Staging Server offline; the last response was 33 days 8 hours ago.

Server facts

Which Rust version is My Staging Server on?

Rust network protocol 2633 and build 165585 on Windows is what My Staging Server runs. Joining needs the same protocol on your game; Steam handles the update.

Is My Staging Server up, and what does its uptime show?

My Staging Server is offline at this refresh; the last response came 33 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 22 September 2026.

In which location is My Staging Server hosted?

No region is published by My Staging Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.204.210.153:28015 is its address.

Map and rules

What rules and settings are recorded for My Staging Server?

You will not find a gather rate in the string My Staging Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Staging Server loaded?

The game generates its map: procedural, on My Staging Server.

Wipes and dates

When does My Staging Server wipe, and how often?

Too few wipes are on record for My Staging Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 33 days 10 hours ago.

What is wipe day on My Staging Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags and filters

Which Rust Data filters and lists contain My Staging Server?

These Rust Data lists include My Staging Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Staging Server?

Read by the game's server browser, the tags My Staging Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165585 (Build): Build number: 165585; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to My Staging Server?

Enter client.connect 178.204.210.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165585,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165585
Build Build number: 165585.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 82,944 players 11,853 servers online