Offline 178.205.124.24:28015 checked 44d ago
ServerName
Connect
srv = rust.server("178.205.124.24:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.205.124.24:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 20:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 649/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 442/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 41/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 48/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 185/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 116/150 |
Quick answers
From the figures on this page.
Population
How does ServerName compare in the rankings?
Over the last seven days ServerName sits at #13,021 on player hours, in the top – of ranked servers.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 44 days 15 hours ago.
Server data
Which Rust version is ServerName on?
Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it up?
The latest sample has ServerName offline, with a last sighting 44 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does ServerName sit?
For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.205.124.24:28015 is its address.
Rules, settings, map
Which settings and rules does ServerName run?
No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has ServerName loaded?
A procedural map runs on ServerName, generated by the game.
Wipe schedule
When does ServerName wipe, and how often?
A rhythm cannot be read from the wipes of ServerName on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 16 hours ago.
Lists and tags
Where does ServerName appear among Rust Data lists and filters?
These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on ServerName?
The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to ServerName?
Enter client.connect 178.205.124.24:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.