Rust Data

rustdata.spaceservers178.205.124.24:28017.ipynb

Run all rust-data · live

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Offline 178.205.124.24:28015 checked 44d ago

ServerName

Connect

srv = rust.server("178.205.124.24:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #13,021 # no region published
last wipe 52d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.205.124.24:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 20:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average649/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average442/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average41/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average48/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average185/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average116/150

Quick answers

From the figures on this page.

Population

How does ServerName compare in the rankings?

Over the last seven days ServerName sits at #13,021 on player hours, in the top – of ranked servers.

What population does ServerName carry?

ServerName returns no live count at this refresh, having last been seen 44 days 15 hours ago.

Server data

Which Rust version is ServerName on?

Rust network protocol 2633 and build 163794 on Windows is what ServerName runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it up?

The latest sample has ServerName offline, with a last sighting 44 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.

Where does ServerName sit?

For ServerName, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.205.124.24:28015 is its address.

Rules, settings, map

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has ServerName loaded?

A procedural map runs on ServerName, generated by the game.

Wipe schedule

When does ServerName wipe, and how often?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 52 days 16 hours ago.

Lists and tags

Where does ServerName appear among Rust Data lists and filters?

These Rust Data lists include ServerName: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to ServerName?

Enter client.connect 178.205.124.24:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,607 players 11,711 servers online