Rust Data

rustdata.spaceservers178.214.252.48:28020.ipynb

Run all rust-data · live

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Offline 178.214.252.48:28019 checked 9d ago

nameserver

Connect

srv = rust.server("178.214.252.48:28020")
print(srv.connect_command)

Right now

srv.summary()
players now 2/15 # 13% full
7-day average 0 # peak –
rank #11,476 # top 52%
last wipe 10d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.214.252.48:28019
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 11:36 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average224/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average118/150

Quick answers

From the figures on this page.

Population data

What position does nameserver take in the server rankings?

Over the last seven days nameserver sits at #11,476 on player hours, in the top 52% of ranked servers.

How full does nameserver run?

The current row shows nameserver offline; the last response was 9 days 18 hours ago.

Server data

Which Rust version is nameserver on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by nameserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 9 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 October 2026.

Where does nameserver sit?

There is no region published for nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.214.252.48:28019.

Rules, settings, map

What rules and settings are recorded for nameserver?

You will not find a gather rate in the string nameserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has nameserver selected?

The game generates its map: procedural, on nameserver.

Wipe schedule

On what schedule does nameserver wipe?

A rhythm cannot be read from the wipes of nameserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 10 days 1 hours ago.

Tags, lists

Which Rust Data filters and lists contain nameserver?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 178.214.252.48:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,230 players 11,737 servers online