Rust Data

rustdata.spaceservers178.216.13.171:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 178.216.13.171:28015 checked 34d ago

My Test Server

Connect

srv = rust.server("178.216.13.171:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,368 # top 61%
last wipe 34d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 10:59 UTC34d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.216.13.171:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 10:59 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43/200

Quick answers

From the figures on this page.

Population data

How does My Test Server compare in the rankings?

Over the last seven days My Test Server sits at #13,368 on player hours, in the top 61% of ranked servers.

What population does My Test Server carry?

The current row shows My Test Server offline; the last response was 34 days 11 hours ago.

About the server

Which Rust version is My Test Server on?

Rust network protocol 2633 and build 165217 on Windows is what My Test Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Test Server, and is it up?

Offline now for My Test Server, last seen 34 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.

Where does My Test Server sit?

There is no region published for My Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.216.13.171:28015.

Map and rules

Which rules apply on My Test Server, and what settings?

No gather rate appears in the name: My Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Test Server?

The game generates its map: procedural, on My Test Server.

Wipe schedule

When does My Test Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of My Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 34 days 13 hours ago.

What is wipe day on My Test Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does My Test Server appear among Rust Data lists and filters?

On Rust Data, My Test Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Test Server?

The game's server browser reads these tags from My Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Test Server?

In Rust, F1 opens the console: type client.connect 178.216.13.171:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online