Rust Data

rustdata.spaceservers178.216.13.9:28016.ipynb

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Offline 178.216.13.9:28015 checked 18d ago

My Test Server

Connect

srv = rust.server("178.216.13.9:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,842 # top 72%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 9 Oct, 17:41 UTC18d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.216.13.9:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
9 Oct 2026, 17:41 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average216/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average13/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average127/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average42/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My Test Server rank?

Over the last seven days My Test Server sits at #15,842 on player hours, in the top 72% of ranked servers.

What population does My Test Server carry?

Offline now for My Test Server, with the last sample 18 days 6 hours ago.

About the server

What Rust version does My Test Server run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by My Test Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Test Server, and is it online now?

The latest sample has My Test Server offline, with a last sighting 18 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 9 October 2026.

Which location does My Test Server run from?

For My Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.216.13.9:28015 is its address.

Settings and map

Which rules apply on My Test Server, and what settings?

The name My Test Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Test Server loaded?

The game generates its map: procedural, on My Test Server.

Wipes and dates

When does My Test Server wipe, and how often?

A rhythm cannot be read from the wipes of My Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 18 days 10 hours ago.

What is wipe day on My Test Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold My Test Server, and which filters?

These Rust Data lists include My Test Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Test Server?

Read by the game's server browser, the tags My Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Test Server?

The manual route: launch Rust, F1, then client.connect 178.216.13.9:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,139 players 11,591 servers online