Rust Data

rustdata.spaceservers178.217.104.231:28016.ipynb

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Offline 178.217.104.231:28015 checked 6d ago

Xelernan Local Rust (No EAC)

Connect

srv = rust.server("178.217.104.231:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 1 # peak 1
rank #12,441 # top 56%
last wipe 26d ago # no schedule published
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:11 UTC FW26d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.217.104.231:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:11 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average624/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average43/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average85/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average347/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average154/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average137/225

Quick answers

From the figures on this page.

Player counts

What position does Xelernan Local Rust (No EAC) take in the server rankings?

Rank #12,441 on seven-day player hours for Xelernan Local Rust (No EAC), within the top 56% of all ranked servers.

What population does Xelernan Local Rust (No EAC) carry?

Xelernan Local Rust (No EAC) returns no live count at this refresh, having last been seen 6 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

What is the Rust version on Xelernan Local Rust (No EAC)?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Xelernan Local Rust (No EAC). Steam updates your game for you, but the protocol must match to join.

Is Xelernan Local Rust (No EAC) up, and what does its uptime show?

The latest sample has Xelernan Local Rust (No EAC) offline, with a last sighting 6 days 8 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Its earliest recorded date in Rust Data is 26 September 2026.

Where does Xelernan Local Rust (No EAC) sit?

No region is published by Xelernan Local Rust (No EAC). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.217.104.231:28015.

Settings and map

Which rules apply on Xelernan Local Rust (No EAC), and what settings?

You will not find a gather rate in the string Xelernan Local Rust (No EAC). The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Xelernan Local Rust (No EAC) selected?

Xelernan Local Rust (No EAC) runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Xelernan Local Rust (No EAC) wipe?

The only wipe Xelernan Local Rust (No EAC) takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 2 hours ago.

Tags, lists

Which lists on Rust Data hold Xelernan Local Rust (No EAC), and which filters?

The Rust Data lists that Xelernan Local Rust (No EAC) fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Xelernan Local Rust (No EAC)?

These tags are published by Xelernan Local Rust (No EAC) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Xelernan Local Rust (No EAC)?

Enter client.connect 178.217.104.231:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,496 players 11,811 servers online