Rust Data

rustdata.spaceservers178.220.40.0:28017.ipynb

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Offline 178.220.40.0:28015 checked 31d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("178.220.40.0:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,235 # top 61%
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.220.40.0:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Sep 2026, 06:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 520 on average420/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 336 on average26/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 333 on average43/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average191/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average70/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average83/150

Quick answers

From the figures on this page.

Player counts

What position does Name of Server as Shown on the Client Server List take in the server rankings?

Over the last seven days Name of Server as Shown on the Client Server List sits at #14,235 on player hours, in the top 61% of ranked servers.

How full does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List returns no live count at this refresh, having last been seen 31 days 12 hours ago.

Server facts

What is the Rust version on Name of Server as Shown on the Client Server List?

Rust network protocol 2633 and build 163207 on Windows is what Name of Server as Shown on the Client Server List runs. Joining needs the same protocol on your game; Steam handles the update.

Is Name of Server as Shown on the Client Server List up, and what does its uptime show?

The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 31 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does Name of Server as Shown on the Client Server List run from?

There is no region published for Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.220.40.0:28015 is its address.

Map and rules

What rules and settings are recorded for Name of Server as Shown on the Client Server List?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

Wipes and dates

When does Name of Server as Shown on the Client Server List wipe, and on what schedule?

The record for Name of Server as Shown on the Client Server List holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 45 days 17 hours ago.

Tags, lists

Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?

These Rust Data lists include Name of Server as Shown on the Client Server List: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Name of Server as Shown on the Client Server List?

Enter client.connect 178.220.40.0:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163207
Build The server runs build 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,441 players 11,714 servers online