Rust Data

rustdata.spaceservers178.232.34.30:28017.ipynb

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Online 178.232.34.30:28015 checked 7m ago

A Rust Staging Server

Connect

srv = rust.server("178.232.34.30:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 33d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 24 Sep, 20:52 UTC33d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.232.34.30:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 20:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average242/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average14/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average21/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average151/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average60/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average34/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does A Rust Staging Server rank?

Over the last seven days A Rust Staging Server sits at #15,423 on player hours, in the top 69% of ranked servers.

How full does A Rust Staging Server run?

A Rust Staging Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server data

Which Rust version is A Rust Staging Server on?

The build is Rust network protocol 2635 and build 168947 on Linux, run by A Rust Staging Server. Steam updates your game for you, but the protocol must match to join.

How reliable is A Rust Staging Server, and is it up?

Online is the state at the latest refresh for A Rust Staging Server. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is A Rust Staging Server hosted?

There is no region published for A Rust Staging Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 178.232.34.30:28015 is its address.

Map and rules

Which settings and rules does A Rust Staging Server run?

The name A Rust Staging Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has A Rust Staging Server loaded?

The game generates its map: procedural, on A Rust Staging Server.

Wipe schedule

On what schedule does A Rust Staging Server wipe?

A rhythm cannot be read from the wipes of A Rust Staging Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 33 days 8 hours ago, and that is the one in play.

On A Rust Staging Server, what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags, lists

Which lists on Rust Data hold A Rust Staging Server, and which filters?

These Rust Data lists include A Rust Staging Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on A Rust Staging Server?

These tags are published by A Rust Staging Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168947 (Build): Build number: 168947; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join A Rust Staging Server?

Enter client.connect 178.232.34.30:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168947,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168947
Build Build number: 168947.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,197 players 11,601 servers online