Rust Data

rustdata.spaceservers178.232.96.251:28017.ipynb

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Offline 178.232.96.251:28015 checked 28d ago

LLLL

Connect

srv = rust.server("178.232.96.251:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #15,153 # top 63%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.232.96.251:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 20:19 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average515/625
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average51/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average265/325
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average103/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average119/150

Quick answers

From the figures on this page.

Population data

How does LLLL compare in the rankings?

Over the last seven days LLLL sits at #15,153 on player hours, in the top 63% of ranked servers.

What population does LLLL carry?

LLLL returns no live count at this refresh, having last been seen 28 days 2 hours ago.

Server data

Which Rust version is LLLL on?

The build is Rust network protocol 2633 and build 165217 on Windows, run by LLLL. Joining needs the same protocol on your game; Steam handles the update.

Is LLLL up, and what does its uptime show?

The latest sample has LLLL offline, with a last sighting 28 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 29 September 2026.

Where does LLLL sit?

There is no region published for LLLL. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.232.96.251:28015.

Settings and map

Which settings and rules does LLLL run?

The name LLLL carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on LLLL?

A procedural map runs on LLLL, generated by the game.

Wipe data

On what schedule does LLLL wipe?

A rhythm cannot be read from the wipes of LLLL on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 28 days 2 hours ago, and that is the one in play.

Tags, lists

Which Rust Data filters and lists contain LLLL?

These Rust Data lists include LLLL: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LLLL?

The game's server browser reads these tags from LLLL: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to LLLL?

The manual route: launch Rust, F1, then client.connect 178.232.96.251:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online