Offline 178.239.199.12:28015 checked 37d ago
RustFall - PvE/PvP | Biweekly | Raidable Bases
Connect
srv = rust.server("178.239.199.12:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Saturday 31 October, 10:53 UTC, in 3d 13h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1851427332
- map
- Procedural Map
- size
- 5000
- seed
- 1851427332
Server
srv.info()- address
- 178.239.199.12:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 5 Sep 2026, 10:53 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 243 on average | 242/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 232 on average | 314/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 96 on average | 126/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 19/200 |
| 4 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 53 on average | 50/250 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 53/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustFall - PvE/PvP | Biweekly | Raidable Bases rank?
Player hours over seven days put RustFall - PvE/PvP | Biweekly | Raidable Bases at #15,503, in the top 67% of the ranked set.
How many players does RustFall - PvE/PvP | Biweekly | Raidable Bases hold at once?
Offline now for RustFall - PvE/PvP | Biweekly | Raidable Bases, with the last sample 37 days 6 hours ago.
Server data
Which Rust version is RustFall - PvE/PvP | Biweekly | Raidable Bases on?
The build is Rust network protocol 2633 and build 163207 on Windows, run by RustFall - PvE/PvP | Biweekly | Raidable Bases. Steam updates your game for you, but the protocol must match to join.
How reliable is RustFall - PvE/PvP | Biweekly | Raidable Bases, and is it up?
The latest sample has RustFall - PvE/PvP | Biweekly | Raidable Bases offline, with a last sighting 37 days 6 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RustFall - PvE/PvP | Biweekly | Raidable Bases hosted?
For RustFall - PvE/PvP | Biweekly | Raidable Bases, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.239.199.12:28015.
Settings and map
Which rules apply on RustFall - PvE/PvP | Biweekly | Raidable Bases, and what settings?
No gather rate appears in the name: RustFall - PvE/PvP | Biweekly | Raidable Bases. The group limit sits at the default of 8 players. Recorded as roleplay, rules, towns and jobs for roleplay. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has RustFall - PvE/PvP | Biweekly | Raidable Bases loaded?
RustFall - PvE/PvP | Biweekly | Raidable Bases runs a procedural map of size 5,000 with seed 1851427332, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustFall - PvE/PvP | Biweekly | Raidable Bases wipe, and on what schedule?
Expect an estimate: RustFall - PvE/PvP | Biweekly | Raidable Bases's next wipe is projected from biweekly: 14 days after its last wipe. The schedule puts the next wipe on Saturday 31 October at 10:53 UTC. This world was created 52 days 10 hours ago. A fortnightly wipe schedule is published in its tags.
Lists and tags
Which Rust Data filters and lists contain RustFall - PvE/PvP | Biweekly | Raidable Bases?
These Rust Data lists include RustFall - PvE/PvP | Biweekly | Raidable Bases: Modded Rust servers, Rust PvE servers and Rust roleplay servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on RustFall - PvE/PvP | Biweekly | Raidable Bases?
The game's server browser reads these tags from RustFall - PvE/PvP | Biweekly | Raidable Bases: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RustFall - PvE/PvP | Biweekly | Raidable Bases?
In Rust, F1 opens the console: type client.connect 178.239.199.12:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
