Rust Data

rustdata.spaceservers178.24.58.76:27017.ipynb

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Offline EU 178.24.58.76:27015 checked 40d ago

TEST-RustNation - Survival & Adventure-TEST

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("178.24.58.76:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,439 # #2531 in EU
last wipe 40d ago # monthly schedule
next wipe 8d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.24.58.76:27015
region
EU
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
17 Sep 2026, 20:49 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average5/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 61 on average33/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 59 on average62/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average0/1000

Quick answers

From the figures on this page.

Population data

How does TEST-RustNation - Survival & Adventure-TEST compare in the rankings?

Ranked #15,439 on seven-day player hours, TEST-RustNation - Survival & Adventure-TEST is #2,531 in Europe and in the top – of all ranked servers.

What population does TEST-RustNation - Survival & Adventure-TEST carry?

TEST-RustNation - Survival & Adventure-TEST returns no live count at this refresh, having last been seen 40 days 6 hours ago.

Server data

Which Rust version is TEST-RustNation - Survival & Adventure-TEST on?

The build is Rust network protocol 2633 and build 164530 on Linux, run by TEST-RustNation - Survival & Adventure-TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TEST-RustNation - Survival & Adventure-TEST, and is it online now?

TEST-RustNation - Survival & Adventure-TEST is offline at this refresh; the last response came 40 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 17 September 2026.

Where does TEST-RustNation - Survival & Adventure-TEST sit?

With its EU tag, TEST-RustNation - Survival & Adventure-TEST lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.24.58.76:27015 is its address.

Map and rules

Which settings and rules does TEST-RustNation - Survival & Adventure-TEST run?

The name TEST-RustNation - Survival & Adventure-TEST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has TEST-RustNation - Survival & Adventure-TEST loaded?

The game generates its map: procedural, on TEST-RustNation - Survival & Adventure-TEST.

Wipes and dates

When does TEST-RustNation - Survival & Adventure-TEST wipe, and on what schedule?

Expect an estimate: TEST-RustNation - Survival & Adventure-TEST's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 40 days 6 hours ago, and that is the one in play. The tags list wipes as monthly.

Tags, lists

Where does TEST-RustNation - Survival & Adventure-TEST appear among Rust Data lists and filters?

The Rust Data lists that TEST-RustNation - Survival & Adventure-TEST fits are: EU Rust servers and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on TEST-RustNation - Survival & Adventure-TEST?

The game's server browser reads these tags from TEST-RustNation - Survival & Adventure-TEST: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TEST-RustNation - Survival & Adventure-TEST?

In Rust, F1 opens the console: type client.connect 178.24.58.76:27015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,^m,^v,EU,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players The server lists 40 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,329 players 11,615 servers online