Rust Data

rustdata.spaceservers178.248.81.68:28017.ipynb

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Offline 178.248.81.68:28015 checked 3d ago

ServerName

Connect

srv = rust.server("178.248.81.68:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 1 # peak 1
rank #11,865 # top 53%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.248.81.68:28015
region
–
max players
3
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 12:08 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average164/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average170/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average15/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average14/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average76/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does ServerName rank?

Player hours over seven days put ServerName at #11,865, in the top 53% of the ranked set.

How full does ServerName run?

The current row shows ServerName offline; the last response was 3 days 21 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

Which Rust version is ServerName on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.

How reliable is ServerName, and is it online now?

ServerName is offline at this refresh; the last response came 3 days 21 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Rust Data logged it first on 17 October 2026.

Where does ServerName sit?

No region is published by ServerName. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.248.81.68:28015.

Map and rules

Which settings and rules does ServerName run?

No gather rate appears in the name: ServerName. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has ServerName loaded?

A procedural map runs on ServerName, generated by the game.

Wipe data

When does ServerName wipe, and how often?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 11 days 18 hours ago.

Tags and filters

Where does ServerName appear among Rust Data lists and filters?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on ServerName?

The game's server browser reads these tags from ServerName: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into ServerName?

Enter client.connect 178.248.81.68:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players Slot count: 3.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,251 players 11,613 servers online