Online 178.254.45.194:28015 checked 11m ago
chillcraft
Connect
srv = rust.server("178.254.45.194:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 20:33 UTC2d ago | 2 | NaN | running | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 557421445
- map
- Procedural Map
- size
- 3500
- seed
- 557421445
Server
srv.info()- address
- 178.254.45.194:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 20:33 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does chillcraft rank?
Over the last seven days chillcraft sits at #9,213 on player hours, in the top 41% of ranked servers.
What population does chillcraft carry?
Current row: 0 players on chillcraft, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.
Server data
How well does chillcraft perform?
Averaged over 48 hours: 107 server fps, never under 90. The entity count peaked at 74,163, covering buildings, deployables and the rest of the world. Memory peaked at 2,334 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does chillcraft run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by chillcraft. The protocol has to match before you can join, and Steam does the updating.
How reliable is chillcraft, and is it up?
Online is the state at the latest refresh for chillcraft. Count back 2 days from its reported uptime to get the last restart. 24 of 24 hours up over the last 1 full day, or 100%. Its earliest recorded date in Rust Data is 26 October 2026.
Where does chillcraft sit?
There is no region published for chillcraft. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.254.45.194:28015 is its address.
Map and rules
What rules and settings are recorded for chillcraft?
The name chillcraft carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has chillcraft selected?
Size 3,500, seed 557421445: the procedural map on chillcraft, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does chillcraft wipe?
Too few wipes are on record for chillcraft to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 2 hours ago.
On chillcraft, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Where does chillcraft appear among Rust Data lists and filters?
The Rust Data lists that chillcraft fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on chillcraft?
These tags are published by chillcraft and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to chillcraft?
In Rust, F1 opens the console: type client.connect 178.254.45.194:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.