Rust Data

rustdata.spaceservers178.254.45.194:28017.ipynb

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Online 178.254.45.194:28015 checked 11m ago

chillcraft

Connect

srv = rust.server("178.254.45.194:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #9,213 # top 41%
last wipe 2d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 20:33 UTC2d ago 2 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 557421445
Map of chillcraft
map
Procedural Map
size
3500
seed
557421445
Open on RustMaps

Server

srv.info()
address
178.254.45.194:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 20:33 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average379/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average223/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average67/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average85/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does chillcraft rank?

Over the last seven days chillcraft sits at #9,213 on player hours, in the top 41% of ranked servers.

What population does chillcraft carry?

Current row: 0 players on chillcraft, against 10 slots. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 11:00 UTC, averaging 1 players.

Server data

How well does chillcraft perform?

Averaged over 48 hours: 107 server fps, never under 90. The entity count peaked at 74,163, covering buildings, deployables and the rest of the world. Memory peaked at 2,334 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does chillcraft run?

Version Rust network protocol 2635 and build 168909 on Linux is reported by chillcraft. The protocol has to match before you can join, and Steam does the updating.

How reliable is chillcraft, and is it up?

Online is the state at the latest refresh for chillcraft. Count back 2 days from its reported uptime to get the last restart. 24 of 24 hours up over the last 1 full day, or 100%. Its earliest recorded date in Rust Data is 26 October 2026.

Where does chillcraft sit?

There is no region published for chillcraft. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.254.45.194:28015 is its address.

Map and rules

What rules and settings are recorded for chillcraft?

The name chillcraft carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has chillcraft selected?

Size 3,500, seed 557421445: the procedural map on chillcraft, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does chillcraft wipe?

Too few wipes are on record for chillcraft to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 2 hours ago.

On chillcraft, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does chillcraft appear among Rust Data lists and filters?

The Rust Data lists that chillcraft fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on chillcraft?

These tags are published by chillcraft and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to chillcraft?

In Rust, F1 opens the console: type client.connect 178.254.45.194:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 56,681 players 11,752 servers online