Offline 178.27.140.49:28015 checked 44d ago
LocalTestNoEAC
Connect
srv = rust.server("178.27.140.49:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.27.140.49:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 21:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 270 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 255/300 |
Quick answers
From the figures on this page.
Player counts
How does LocalTestNoEAC compare in the rankings?
Over the last seven days LocalTestNoEAC sits at #13,004 on player hours, in the top – of ranked servers.
What population does LocalTestNoEAC carry?
LocalTestNoEAC returns no live count at this refresh, having last been seen 44 days 21 hours ago.
About the server
Which Rust version is LocalTestNoEAC on?
Rust network protocol 2633 and build 163794 on Windows is what LocalTestNoEAC runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LocalTestNoEAC, and is it up?
The latest sample has LocalTestNoEAC offline, with a last sighting 44 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is LocalTestNoEAC hosted?
For LocalTestNoEAC, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.27.140.49:28015.
Map and rules
Which rules apply on LocalTestNoEAC, and what settings?
The name LocalTestNoEAC carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is not running; Valve's anti-cheat is off.
Which map has LocalTestNoEAC loaded?
A procedural map runs on LocalTestNoEAC, generated by the game.
Wipes and dates
When does LocalTestNoEAC wipe, and how often?
A rhythm cannot be read from the wipes of LocalTestNoEAC on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 44 days 22 hours ago.
Lists and tags
Which lists on Rust Data hold LocalTestNoEAC, and which filters?
The Rust Data lists that LocalTestNoEAC fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on LocalTestNoEAC hold?
These tags are published by LocalTestNoEAC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into LocalTestNoEAC?
The manual route: launch Rust, F1, then client.connect 178.27.140.49:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.