Rust Data

rustdata.spaceservers178.27.91.123:28017.ipynb

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Online 178.27.91.123:28015 checked 9m ago

LinuxGSM

Connect

srv = rust.server("178.27.91.123:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.27.91.123:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 19:49 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average328/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average215/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average30/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average56/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average74/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #15,344, in the top 69% of the ranked set.

How many players does LinuxGSM hold at once?

LinuxGSM reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2634 and build 167398 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.

Is LinuxGSM up, and what does its uptime show?

LinuxGSM reports itself online at the current refresh. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does LinuxGSM run from?

There is no region published for LinuxGSM. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.27.91.123:28015.

Settings and map

Which rules apply on LinuxGSM, and what settings?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

What is the map on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Wipe schedule

On what schedule does LinuxGSM wipe?

A rhythm cannot be read from the wipes of LinuxGSM on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 18 days 3 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold LinuxGSM, and which filters?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into LinuxGSM?

In Rust, F1 opens the console: type client.connect 178.27.91.123:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167398
Build Build number: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online