Rust Data

rustdata.spaceservers178.34.109.102:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 178.34.109.102:28015 checked 24d ago

Build Server

moddedoxide

Connect

srv = rust.server("178.34.109.102:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #14,965 # top 67%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct8 Oct10 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 13:58 UTC25d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.34.109.102:28015
region
– · ger
max players
5
group limit
not published
wipe schedule
–
last wipe
4 Oct 2026, 13:58 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 118 on average130/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 92 on average144/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 53 on average22/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 36 on average5/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average18/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 24 on average21/100

Quick answers

From the figures on this page.

Population data

How does Build Server compare in the rankings?

Rank #14,965 on seven-day player hours for Build Server, within the top 67% of all ranked servers.

What population does Build Server carry?

Build Server returns no live count at this refresh, having last been seen 24 days 4 hours ago.

Server data

Which Rust version is Build Server on?

The build is Rust network protocol 2574 and build 111282 on Windows, run by Build Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Build Server, and is it online now?

Offline now for Build Server, last seen 24 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 3 October 2026.

Which location does Build Server run from?

For Build Server, no region is published; the region code is ger. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.34.109.102:28015.

Map and rules

Which rules apply on Build Server, and what settings?

No gather rate appears in the name: Build Server. Group limits do not appear in its data. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.

What is the map on Build Server?

The game generates its map: procedural, on Build Server.

Wipe schedule

When does Build Server wipe, and how often?

Too few wipes are on record for Build Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 8 hours ago.

On Build Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in.

Tags and filters

Where does Build Server appear among Rust Data lists and filters?

These Rust Data lists include Build Server: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on Build Server?

Read by the game's server browser, the tags Build Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; v2574 (Protocol): To join, your game must run protocol 2574; cs111282 (Build): Build number: 111282; ptrak (Networking): Standard network layer for Rust: RakNet; $rger (Region code): ger is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Build Server?

The manual route: launch Rust, F1, then client.connect 178.34.109.102:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$rger,v2574,gmrust,cs111282,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
v2574
Protocol To join, your game must run protocol 2574.
cs111282
Build Build number: 111282.
ptrak
Networking Standard network layer for Rust: RakNet.
$rger
Region code ger is the region code recorded.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,914 players 11,790 servers online