Rust Data

rustdata.spaceservers178.46.108.96:28017.ipynb

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Offline 178.46.108.96:28015 checked 22d ago

LinuxGSM

Connect

srv = rust.server("178.46.108.96:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,984 # top 71%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.46.108.96:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 12:16 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average196/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average23/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average28/225

Quick answers

From the figures on this page.

Population data

How does LinuxGSM compare in the rankings?

Player hours over seven days put LinuxGSM at #15,984, in the top 71% of the ranked set.

How many players does LinuxGSM hold at once?

The current row shows LinuxGSM offline; the last response was 22 days 10 hours ago.

About the server

Which Rust version is LinuxGSM on?

The build is Rust network protocol 2634 and build 166652 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.

How reliable is LinuxGSM, and is it up?

Offline now for LinuxGSM, last seen 22 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 6 October 2026.

Where does LinuxGSM sit?

For LinuxGSM, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.46.108.96:28015 is its address.

Rules, settings, map

Which rules apply on LinuxGSM, and what settings?

You will not find a gather rate in the string LinuxGSM. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on LinuxGSM?

A procedural map runs on LinuxGSM, generated by the game.

Wipes and dates

When does LinuxGSM wipe, and on what schedule?

Too few wipes are on record for LinuxGSM to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 13 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold LinuxGSM, and which filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

Read by the game's server browser, the tags LinuxGSM publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to LinuxGSM?

Enter client.connect 178.46.108.96:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,069 players 11,703 servers online