Offline 178.57.59.176:28015 checked 2d ago
Timeweb Cloud
Connect
srv = rust.server("178.57.59.176:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 08:27 UTC2d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.57.59.176:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 08:27 UTC
- hostname
- –
- first seen
- 25 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 710/750 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 343 on average | 58/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 339 on average | 99/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 315 on average | 403/450 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 217/250 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 260 on average | 181/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Timeweb Cloud rank?
Player hours over seven days put Timeweb Cloud at #11,528, in the top 52% of the ranked set.
How full does Timeweb Cloud run?
Offline now for Timeweb Cloud, with the last sample 2 days 11 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is Timeweb Cloud on?
Rust network protocol 2635 and build 168909 on Windows is what Timeweb Cloud runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Timeweb Cloud, and is it up?
Timeweb Cloud is offline at this refresh; the last response came 2 days 11 hours ago. Over the last 1 full day the hours up number 0 of 24, 0%. The first row Rust Data holds for it is dated 25 October 2026.
In which location is Timeweb Cloud hosted?
There is no region published for Timeweb Cloud. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.57.59.176:28015.
Settings and map
What rules and settings are recorded for Timeweb Cloud?
No gather rate appears in the name: Timeweb Cloud. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
What is the map on Timeweb Cloud?
Timeweb Cloud runs a procedural map, which the game generates.
Wipes and dates
When does Timeweb Cloud wipe, and on what schedule?
Too few wipes are on record for Timeweb Cloud to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 12 hours ago.
What is wipe day on Timeweb Cloud like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does Timeweb Cloud appear among Rust Data lists and filters?
The Rust Data lists that Timeweb Cloud fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Timeweb Cloud hold?
The game's server browser reads these tags from Timeweb Cloud: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): Slot count: 5; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Timeweb Cloud?
In Rust, F1 opens the console: type client.connect 178.57.59.176:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.