Offline EU 178.63.43.239:7003 checked 36d ago
Brutal PvE II
Connect
srv = rust.server("178.63.43.239:7007")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 29 October, 18:08 UTC, in 1d 14h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.63.43.239:7003
- region
- EU
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 17 Sep 2026, 18:08 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 235 on average | 104/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 11/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 31 on average | 5/200 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 28 on average | 8/50 |
| 4 | [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 28 on average | 8/100 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 26 on average | 5/100 |
Quick answers
From the figures on this page.
Population
What position does Brutal PvE II take in the server rankings?
Player hours over the last seven days: #15,477 for Brutal PvE II, #2,535 in Europe, within the top 68% of the ranked set.
How full does Brutal PvE II run?
Offline now for Brutal PvE II, with the last sample 36 days 23 hours ago.
Server facts
What is the Rust version on Brutal PvE II?
Version Rust network protocol 2633 and build 164530 on Linux is reported by Brutal PvE II. Joining needs the same protocol on your game; Steam handles the update.
Is Brutal PvE II up, and what does its uptime show?
The latest sample has Brutal PvE II offline, with a last sighting 36 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.
Which location does Brutal PvE II run from?
The EU tag is what Brutal PvE II uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.63.43.239:7003.
Map and rules
Which settings and rules does Brutal PvE II run?
You will not find a gather rate in the string Brutal PvE II. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Joining requires Rust's premium status. Anti-cheat status: VAC on.
Which map has Brutal PvE II loaded?
The game generates its map: procedural, on Brutal PvE II.
Wipe data
When does Brutal PvE II wipe, and how often?
The next wipe for Brutal PvE II is an estimate, drawn from biweekly: 14 days after its last wipe. Thursday 29 October at 18:08 UTC is when the next wipe is due. This world was created 40 days 9 hours ago. A fortnightly wipe schedule is published in its tags.
Tags and filters
Where does Brutal PvE II appear among Rust Data lists and filters?
These Rust Data lists include Brutal PvE II: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Brutal PvE II hold?
The game's server browser reads these tags from Brutal PvE II: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires Rust's premium status; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Brutal PvE II?
Enter client.connect 178.63.43.239:7003 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.