Rust Data

rustdata.spaceservers178.63.43.239:7007.ipynb

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Offline EU 178.63.43.239:7003 checked 36d ago

Brutal PvE II

biweekly wipes moddedcarbonpvepremium

Connect

srv = rust.server("178.63.43.239:7007")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 0 # peak –
rank #15,477 # top 68% · #2535 in EU
last wipe 40d ago # biweekly schedule
next wipe 1d 14h # Thu 29 Oct, 18:08 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 29 October, 18:08 UTC, in 1d 14h. # Biweekly: 14 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.63.43.239:7003
region
EU
max players
25
group limit
8, the default
wipe schedule
biweekly
last wipe
17 Sep 2026, 18:08 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average104/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average11/100
2RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 31 on average5/200
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 28 on average8/50
4[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 28 on average8/100
5PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 26 on average5/100

Quick answers

From the figures on this page.

Population

What position does Brutal PvE II take in the server rankings?

Player hours over the last seven days: #15,477 for Brutal PvE II, #2,535 in Europe, within the top 68% of the ranked set.

How full does Brutal PvE II run?

Offline now for Brutal PvE II, with the last sample 36 days 23 hours ago.

Server facts

What is the Rust version on Brutal PvE II?

Version Rust network protocol 2633 and build 164530 on Linux is reported by Brutal PvE II. Joining needs the same protocol on your game; Steam handles the update.

Is Brutal PvE II up, and what does its uptime show?

The latest sample has Brutal PvE II offline, with a last sighting 36 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 20 September 2026.

Which location does Brutal PvE II run from?

The EU tag is what Brutal PvE II uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 178.63.43.239:7003.

Map and rules

Which settings and rules does Brutal PvE II run?

You will not find a gather rate in the string Brutal PvE II. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Joining requires Rust's premium status. Anti-cheat status: VAC on.

Which map has Brutal PvE II loaded?

The game generates its map: procedural, on Brutal PvE II.

Wipe data

When does Brutal PvE II wipe, and how often?

The next wipe for Brutal PvE II is an estimate, drawn from biweekly: 14 days after its last wipe. Thursday 29 October at 18:08 UTC is when the next wipe is due. This world was created 40 days 9 hours ago. A fortnightly wipe schedule is published in its tags.

Tags and filters

Where does Brutal PvE II appear among Rust Data lists and filters?

These Rust Data lists include Brutal PvE II: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Which meanings do the tags on Brutal PvE II hold?

The game's server browser reads these tags from Brutal PvE II: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): Joining requires Rust's premium status; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Brutal PvE II?

Enter client.connect 178.63.43.239:7003 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2633,^z,^y,^b,EU,^p,gmrust,cs164530,^q,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp25
Max players 25 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.
^q
Premium Joining requires Rust's premium status.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,778 players 11,612 servers online