Rust Data

rustdata.spaceservers178.66.128.173:28017.ipynb

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Offline 178.66.128.173:28015 checked 12d ago

Nikitikita_server

Connect

srv = rust.server("178.66.128.173:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #12,899 # top 60%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Sep29 Sep11 Oct15 Oct19 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 15:59 UTC18d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.66.128.173:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 15:59 UTC
hostname
–
first seen
25 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/225

Quick answers

From the figures on this page.

Population data

How does Nikitikita_server compare in the rankings?

Rank #12,899 on seven-day player hours for Nikitikita_server, within the top 60% of all ranked servers.

What population does Nikitikita_server carry?

Offline now for Nikitikita_server, with the last sample 12 days 9 hours ago.

About the server

What Rust version does Nikitikita_server run?

The build is Rust network protocol 2634 and build 167781 on Windows, run by Nikitikita_server. Steam updates your game for you, but the protocol must match to join.

How reliable is Nikitikita_server, and is it online now?

Nikitikita_server is offline at this refresh; the last response came 12 days 9 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 25 September 2026.

In which location is Nikitikita_server hosted?

There is no region published for Nikitikita_server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 178.66.128.173:28015.

Rules, settings, map

What rules and settings are recorded for Nikitikita_server?

You will not find a gather rate in the string Nikitikita_server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Nikitikita_server loaded?

A procedural map runs on Nikitikita_server, generated by the game.

Wipe schedule

When does Nikitikita_server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Nikitikita_server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 18 days 10 hours ago, and that is the one in play.

On Nikitikita_server, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 21 hours in.

Tags and filters

Which lists on Rust Data hold Nikitikita_server, and which filters?

On Rust Data, Nikitikita_server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Nikitikita_server hold?

Read by the game's server browser, the tags Nikitikita_server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Nikitikita_server?

In Rust, F1 opens the console: type client.connect 178.66.128.173:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online