Offline 178.66.159.154:28015 checked 30d ago
Rust Cinematic Studio
Connect
srv = rust.server("178.66.159.154:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.66.159.154:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 12:50 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 540 on average | 500/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 313/325 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 314 on average | 35/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 313 on average | 35/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 273 on average | 157/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 75/100 |
Quick answers
From the figures on this page.
Population
How does Rust Cinematic Studio compare in the rankings?
Over the last seven days Rust Cinematic Studio sits at #16,964 on player hours, in the top 71% of ranked servers.
How full does Rust Cinematic Studio run?
Rust Cinematic Studio returns no live count at this refresh, having last been seen 30 days 20 hours ago.
Server data
Which Rust version is Rust Cinematic Studio on?
Rust network protocol 2633 and build 164530 on Windows is what Rust Cinematic Studio runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Cinematic Studio, and is it up?
Offline now for Rust Cinematic Studio, last seen 30 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 27 September 2026.
Where does Rust Cinematic Studio sit?
No region is published by Rust Cinematic Studio. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 178.66.159.154:28015 is its address.
Rules, settings, map
Which settings and rules does Rust Cinematic Studio run?
You will not find a gather rate in the string Rust Cinematic Studio. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Cinematic Studio loaded?
The game generates its map: procedural, on Rust Cinematic Studio.
Wipe data
When does Rust Cinematic Studio wipe, and how often?
Too few wipes are on record for Rust Cinematic Studio to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 30 days 21 hours ago.
Tags, lists
Which Rust Data filters and lists contain Rust Cinematic Studio?
The Rust Data lists that Rust Cinematic Studio fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Cinematic Studio?
Read by the game's server browser, the tags Rust Cinematic Studio publishes are: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rust Cinematic Studio?
The manual route: launch Rust, F1, then client.connect 178.66.159.154:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.