Rust Data

rustdata.spaceservers178.69.207.176:28016.ipynb

Run all rust-data · live

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Offline 178.69.207.176:28015 checked 26d ago

myserver

Connect

srv = rust.server("178.69.207.176:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,870 # top 60%
last wipe 26d ago # no schedule published
next wipe 8d 13h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
08d 13hThu 5 Nov, 19:00 UTCFW force wipe
136d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:55 UTC FW26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
178.69.207.176:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:55 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average250/275
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average19/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average20/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average61/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average31/100

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does myserver rank?

Rank #13,870 on seven-day player hours for myserver, within the top 60% of all ranked servers.

How full does myserver run?

The current row shows myserver offline; the last response was 26 days 8 hours ago.

Server data

What Rust version does myserver run?

Rust network protocol 2634 and build 166494 on Windows is what myserver runs. The protocol has to match before you can join, and Steam does the updating.

Is myserver up, and what does its uptime show?

myserver is offline at this refresh; the last response came 26 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 29 September 2026.

In which location is myserver hosted?

There is no region published for myserver. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.69.207.176:28015.

Rules, settings, map

Which settings and rules does myserver run?

No gather rate appears in the name: myserver. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has myserver loaded?

The game generates its map: procedural, on myserver.

Wipe schedule

When does myserver wipe, and on what schedule?

A single wipe each month, the force wipe, is all myserver does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 26 days 9 hours ago, and that is the one in play.

What is wipe day on myserver like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags, lists

Which lists on Rust Data hold myserver, and which filters?

The Rust Data lists that myserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on myserver hold?

These tags are published by myserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join myserver?

The manual route: launch Rust, F1, then client.connect 178.69.207.176:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,825 players 11,594 servers online