Rust Data

rustdata.spaceservers178.78.56.135:28016.ipynb

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Offline 178.78.56.135:28015 checked 2d ago

My Server Name

Connect

srv = rust.server("178.78.56.135:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #14,699 # top 66%
last wipe 2d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct25 Oct27 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 10:32 UTC2d ago 0 NaN running 0
1 Fri 23 Oct, 13:42 UTC4d ago 1 NaN 1.9 days 1
2 Sat 17 Oct, 09:16 UTC10d ago 1 NaN 6.2 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
178.78.56.135:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 10:32 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average496/525
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average46/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average249/275
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average92/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average104/150

Quick answers

From the figures on this page.

Population

How does My Server Name compare in the rankings?

Over the last seven days My Server Name sits at #14,699 on player hours, in the top 66% of ranked servers.

What population does My Server Name carry?

The current row shows My Server Name offline; the last response was 2 days 12 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is My Server Name on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Server Name. The protocol has to match before you can join, and Steam does the updating.

Is My Server Name up, and what does its uptime show?

Offline now for My Server Name, last seen 2 days 12 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Its earliest recorded date in Rust Data is 16 October 2026.

Where does My Server Name sit?

There is no region published for My Server Name. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.78.56.135:28015.

Map and rules

Which settings and rules does My Server Name run?

No gather rate appears in the name: My Server Name. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.

Wipe data

When does My Server Name wipe, and on what schedule?

Irregular wipe times on My Server Name leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 2 days 12 hours ago.

What is wipe day on My Server Name like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on My Server Name?

These tags are published by My Server Name and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 178.78.56.135:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,957 players 11,743 servers online