Offline 178.80.13.174:28015 checked 21d ago
My Test Rust Server
Connect
srv = rust.server("178.80.13.174:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 178.80.13.174:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 17:50 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 530 on average | 237/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 329 on average | 16/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 327 on average | 30/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 117/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 47/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 52/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does My Test Rust Server rank?
Over the last seven days My Test Rust Server sits at #13,786 on player hours, in the top 62% of ranked servers.
How many players does My Test Rust Server hold at once?
Offline now for My Test Rust Server, with the last sample 21 days 7 hours ago.
Server data
What Rust version does My Test Rust Server run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by My Test Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is My Test Rust Server up, and what does its uptime show?
The latest sample has My Test Rust Server offline, with a last sighting 21 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 6 October 2026.
In which location is My Test Rust Server hosted?
There is no region published for My Test Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 178.80.13.174:28015 is its address.
Rules, settings, map
Which settings and rules does My Test Rust Server run?
The name My Test Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Test Rust Server loaded?
A procedural map runs on My Test Rust Server, generated by the game.
Wipe schedule
On what schedule does My Test Rust Server wipe?
Too few wipes are on record for My Test Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 21 days 9 hours ago.
Lists and tags
Which lists on Rust Data hold My Test Rust Server, and which filters?
The Rust Data lists that My Test Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Test Rust Server hold?
The game's server browser reads these tags from My Test Rust Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into My Test Rust Server?
In Rust, F1 opens the console: type client.connect 178.80.13.174:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.