Rust Data

rustdata.spaceservers179.124.241.22:28016.ipynb

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Offline 179.124.241.22:28015 checked 37d ago

RustCity

Connect

srv = rust.server("179.124.241.22:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #14,466 # top 63%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.124.241.22:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Sep 2026, 23:51 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

Quick answers

From the figures on this page.

Population

How does RustCity compare in the rankings?

Player hours over seven days put RustCity at #14,466, in the top 63% of the ranked set.

What population does RustCity carry?

The current row shows RustCity offline; the last response was 37 days 14 hours ago.

Server facts

Which Rust version is RustCity on?

The build is Rust network protocol 2633 and build 162929 on Windows, run by RustCity. Steam updates your game for you, but the protocol must match to join.

How reliable is RustCity, and is it up?

The latest sample has RustCity offline, with a last sighting 37 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

Where does RustCity sit?

For RustCity, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.124.241.22:28015 is its address.

Settings and map

Which rules apply on RustCity, and what settings?

No gather rate appears in the name: RustCity. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has RustCity loaded?

RustCity runs a procedural map, which the game generates.

Wipes and dates

When does RustCity wipe, and on what schedule?

The record for RustCity holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 54 days 21 hours ago.

Lists and tags

Which lists on Rust Data hold RustCity, and which filters?

On Rust Data, RustCity appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustCity hold?

The game's server browser reads these tags from RustCity: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to RustCity?

The manual route: launch Rust, F1, then client.connect 179.124.241.22:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 70,703 players 11,802 servers online