Rust Data

rustdata.spaceservers179.125.133.216:28016.ipynb

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Offline 179.125.133.216:28015 checked 46d ago

TroubleChute's Rust Guide Server

Connect

srv = rust.server("179.125.133.216:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/250 # 0% full
7-day average 0 # peak –
rank None # score 0
last wipe 48d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.125.133.216:28015
region
–
max players
250
group limit
8, the default
wipe schedule
–
last wipe
11 Sep 2026, 16:00 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average282/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average373/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average919/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average972/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average780/800

Quick answers

From the figures on this page.

Player counts

What population does TroubleChute's Rust Guide Server carry?

Offline now for TroubleChute's Rust Guide Server, with the last sample 46 days 14 hours ago.

About the server

Which Rust version is TroubleChute's Rust Guide Server on?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute's Rust Guide Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TroubleChute's Rust Guide Server, and is it online now?

TroubleChute's Rust Guide Server is offline at this refresh; the last response came 46 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does TroubleChute's Rust Guide Server run from?

No region is published by TroubleChute's Rust Guide Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.125.133.216:28015 is its address.

Map and rules

Which rules apply on TroubleChute's Rust Guide Server, and what settings?

The name TroubleChute's Rust Guide Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has TroubleChute's Rust Guide Server loaded?

The game generates its map: procedural, on TroubleChute's Rust Guide Server.

Wipe schedule

When does TroubleChute's Rust Guide Server wipe, and how often?

The record for TroubleChute's Rust Guide Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 48 days 4 hours ago.

Lists and tags

Which Rust Data filters and lists contain TroubleChute's Rust Guide Server?

The Rust Data lists that TroubleChute's Rust Guide Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TroubleChute's Rust Guide Server?

These tags are published by TroubleChute's Rust Guide Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp250 (Max players): Slot count: 250; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join TroubleChute's Rust Guide Server?

In Rust, F1 opens the console: type client.connect 179.125.133.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp250
Max players Slot count: 250.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,852 players 11,859 servers online