Rust Data

rustdata.spaceservers179.217.231.33:28017.ipynb

Run all rust-data · live

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Offline 179.217.231.33:28015 checked 41d ago

Local Rust - No EAC

Connect

srv = rust.server("179.217.231.33:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,980 # no region published
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.217.231.33:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 16:36 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average513/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average380/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average49/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average167/200

Quick answers

From the figures on this page.

Population

What position does Local Rust - No EAC take in the server rankings?

Rank #13,980 on seven-day player hours for Local Rust - No EAC, within the top – of all ranked servers.

How full does Local Rust - No EAC run?

The current row shows Local Rust - No EAC offline; the last response was 41 days 12 hours ago.

Server data

Which Rust version is Local Rust - No EAC on?

Rust network protocol 2633 and build 164530 on Windows is what Local Rust - No EAC runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Local Rust - No EAC, and is it up?

The latest sample has Local Rust - No EAC offline, with a last sighting 41 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 17 September 2026.

Which location does Local Rust - No EAC run from?

There is no region published for Local Rust - No EAC. Rust Data does not look up where the machine stands; it shows where a server says it is. 179.217.231.33:28015 is its address.

Settings and map

Which settings and rules does Local Rust - No EAC run?

The name Local Rust - No EAC carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. The VAC field reads off.

Which map has Local Rust - No EAC loaded?

A procedural map runs on Local Rust - No EAC, generated by the game.

Wipes and dates

When does Local Rust - No EAC wipe, and how often?

A rhythm cannot be read from the wipes of Local Rust - No EAC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 53 days 19 hours ago.

Tags, lists

Which Rust Data filters and lists contain Local Rust - No EAC?

On Rust Data, Local Rust - No EAC appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Rust - No EAC hold?

The game's server browser reads these tags from Local Rust - No EAC: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Local Rust - No EAC?

In Rust, F1 opens the console: type client.connect 179.217.231.33:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,727 players 11,762 servers online