Rust Data

rustdata.spaceservers179.217.231.56:28017.ipynb

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Offline 179.217.231.56:28015 checked 25d ago

Local Rust - No EAC

Connect

srv = rust.server("179.217.231.56:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,996 # top 71%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.217.231.56:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 21:33 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average144/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average132/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average15/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average22/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average49/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Local Rust - No EAC rank?

Rank #15,996 on seven-day player hours for Local Rust - No EAC, within the top 71% of all ranked servers.

How many players does Local Rust - No EAC hold at once?

Offline now for Local Rust - No EAC, with the last sample 25 days 7 hours ago.

Server data

What Rust version does Local Rust - No EAC run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Local Rust - No EAC. Steam updates your game for you, but the protocol must match to join.

Is Local Rust - No EAC up, and what does its uptime show?

Local Rust - No EAC is offline at this refresh; the last response came 25 days 7 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 3 October 2026.

Where does Local Rust - No EAC sit?

There is no region published for Local Rust - No EAC. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.217.231.56:28015.

Settings and map

What rules and settings are recorded for Local Rust - No EAC?

No gather rate appears in the name: Local Rust - No EAC. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. The VAC field reads off.

Which map has Local Rust - No EAC selected?

A procedural map runs on Local Rust - No EAC, generated by the game.

Wipes and dates

When does Local Rust - No EAC wipe, and how often?

The record for Local Rust - No EAC holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 7 hours ago.

Tags, lists

Which Rust Data filters and lists contain Local Rust - No EAC?

The Rust Data lists that Local Rust - No EAC fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Local Rust - No EAC hold?

These tags are published by Local Rust - No EAC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into Local Rust - No EAC?

Enter client.connect 179.217.231.56:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 31,247 players 11,636 servers online