Offline 179.228.25.76:28015 checked 23d ago
RustDockerServer
Connect
srv = rust.server("179.228.25.76:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 19:49 UTC24d ago | 1 | NaN | running | 1 |
| 1 | Thu 1 Oct, 21:10 UTC FW27d ago | 1 | held half | 2.9 days | 0 |
| 2 | Thu 1 Oct, 14:23 UTC27d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1337
- map
- Procedural Map
- size
- 4500
- seed
- 1337
Server
srv.info()- address
- 179.228.25.76:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 19:49 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 176/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 18/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 288 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 20/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 25/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustDockerServer rank?
Over the last seven days RustDockerServer sits at #15,982 on player hours, in the top 71% of ranked servers.
How many players does RustDockerServer hold at once?
The current row shows RustDockerServer offline; the last response was 23 days 12 hours ago.
About the server
What is the Rust version on RustDockerServer?
Version Rust network protocol 2634 and build 166652 on Linux is reported by RustDockerServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustDockerServer, and is it up?
The latest sample has RustDockerServer offline, with a last sighting 23 days 12 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 28 September 2026.
Where does RustDockerServer sit?
There is no region published for RustDockerServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.228.25.76:28015.
Settings and map
Which settings and rules does RustDockerServer run?
No gather rate appears in the name: RustDockerServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has RustDockerServer loaded?
RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does RustDockerServer wipe, and how often?
RustDockerServer wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 6 hours ago.
What is wipe day on RustDockerServer like?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold RustDockerServer, and which filters?
On Rust Data, RustDockerServer appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustDockerServer?
The game's server browser reads these tags from RustDockerServer: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into RustDockerServer?
Enter client.connect 179.228.25.76:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.