Rust Data

rustdata.spaceservers179.236.70.63:28016.ipynb

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Offline 179.236.70.63:28015 checked 11d ago

My Rust server | Powered by AMP

Connect

srv = rust.server("179.236.70.63:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,202 # top 70%
last wipe 16d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct19 Oct21 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 13:12 UTC16d ago 1 NaN running 0
1 Mon 12 Oct, 02:14 UTC16d ago 1 NaN 0.5 days 0
2 Sun 11 Oct, 11:11 UTC17d ago 1 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 2022867919
Map of My Rust server | Powered by AMP
map
Procedural Map
size
3000
seed
2022867919
Open on RustMaps

Server

srv.info()
address
179.236.70.63:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 13:12 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average237/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average157/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average14/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average31/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average43/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does My Rust server | Powered by AMP rank?

Player hours over seven days put My Rust server | Powered by AMP at #15,202, in the top 70% of the ranked set.

How many players does My Rust server | Powered by AMP hold at once?

My Rust server | Powered by AMP returns no live count at this refresh, having last been seen 11 days 21 hours ago.

Server data

Which Rust version is My Rust server | Powered by AMP on?

Version Rust network protocol 2634 and build 167584 on Linux is reported by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

Is My Rust server | Powered by AMP up, and what does its uptime show?

My Rust server | Powered by AMP is offline at this refresh; the last response came 11 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 11 October 2026.

Which location does My Rust server | Powered by AMP run from?

No region is published by My Rust server | Powered by AMP. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.236.70.63:28015 is its address.

Rules, settings, map

Which settings and rules does My Rust server | Powered by AMP run?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has My Rust server | Powered by AMP selected?

Size 3,000, seed 2022867919: the procedural map on My Rust server | Powered by AMP, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and on what schedule?

No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 11 hours ago.

On My Rust server | Powered by AMP, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

The game's server browser reads these tags from My Rust server | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into My Rust server | Powered by AMP?

In Rust, F1 opens the console: type client.connect 179.236.70.63:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Recorded game build: 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,884 players 11,696 servers online