Rust Data

rustdata.spaceservers179.238.35.104:28167.ipynb

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Offline 179.238.35.104:28165 checked 28d ago

LatamGS Staging - Live build check

moddedoxide

Connect

srv = rust.server("179.238.35.104:28167")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,674 # top 70%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
FPS+ LunaRust.com
size
–
seed
–

Server

srv.info()
address
179.238.35.104:28165
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 02:12 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average50/999
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 91 on average75/999
2[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average88/150
3Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average4/100
4AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average25/100
5KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average14/100

Quick answers

From the figures on this page.

Population data

How does LatamGS Staging - Live build check compare in the rankings?

Rank #16,674 on seven-day player hours for LatamGS Staging - Live build check, within the top 70% of all ranked servers.

What population does LatamGS Staging - Live build check carry?

The current row shows LatamGS Staging - Live build check offline; the last response was 28 days 4 hours ago.

Server facts

What is the Rust version on LatamGS Staging - Live build check?

Version Rust network protocol 2633 and build 165217 on Linux is reported by LatamGS Staging - Live build check. Joining needs the same protocol on your game; Steam handles the update.

Is LatamGS Staging - Live build check up, and what does its uptime show?

Offline now for LatamGS Staging - Live build check, last seen 28 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 1 October 2026.

In which location is LatamGS Staging - Live build check hosted?

For LatamGS Staging - Live build check, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 179.238.35.104:28165 is its address.

Settings and map

Which rules apply on LatamGS Staging - Live build check, and what settings?

The name LatamGS Staging - Live build check carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe schedule

On what schedule does LatamGS Staging - Live build check wipe?

Too few wipes are on record for LatamGS Staging - Live build check to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 28 days 5 hours ago.

Tags and filters

Where does LatamGS Staging - Live build check appear among Rust Data lists and filters?

These Rust Data lists include LatamGS Staging - Live build check: Modded Rust servers and Servers with build or creative tags. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on LatamGS Staging - Live build check?

The game's server browser reads these tags from LatamGS Staging - Live build check: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to LatamGS Staging - Live build check?

Enter client.connect 179.238.35.104:28165 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,895 players 11,615 servers online