Rust Data

rustdata.spaceservers179.37.19.42:29017.ipynb

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Offline SA 179.37.19.42:29015 checked 4d ago

Testing DO NOT ENTER

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("179.37.19.42:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,344 # top 69% · #204 in SA
last wipe 11d ago # monthly schedule
next wipe 7d 3h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers, top 85% in SA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
No map picture published
map
Procedural Map
size
4096
seed
1337
Open on RustMaps

Server

srv.info()
address
179.37.19.42:29015
region
SA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
18 Oct 2026, 04:18 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average0/100
1BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average0/200
2Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average36/200
3[LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 14 on average3/200
4PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 10 on average3/100
5[LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average3/120

Quick answers

From the figures on this page.

Population data

What position does Testing DO NOT ENTER take in the server rankings?

Ranked #15,344 on seven-day player hours, Testing DO NOT ENTER is #204 in South America and in the top 69% of all ranked servers.

How full does Testing DO NOT ENTER run?

The current row shows Testing DO NOT ENTER offline; the last response was 4 days 9 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is Testing DO NOT ENTER on?

Version Rust network protocol 2635 and build 167781 on Windows is reported by Testing DO NOT ENTER. The protocol has to match before you can join, and Steam does the updating.

How reliable is Testing DO NOT ENTER, and is it online now?

Offline now for Testing DO NOT ENTER, last seen 4 days 9 hours ago. Over the last 3 full days the hours up number 0 of 72, 0%. Its earliest recorded date in Rust Data is 25 October 2026.

In which location is Testing DO NOT ENTER hosted?

In South America, Testing DO NOT ENTER lists itself, using the SA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 179.37.19.42:29015.

Map and rules

What rules and settings are recorded for Testing DO NOT ENTER?

You will not find a gather rate in the string Testing DO NOT ENTER. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. VAC is running: Valve's anti-cheat is on.

Which map has Testing DO NOT ENTER loaded?

The game generates the map on Testing DO NOT ENTER: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Testing DO NOT ENTER wipe, and on what schedule?

Expect an estimate: Testing DO NOT ENTER's next wipe is projected from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 11 days 10 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain Testing DO NOT ENTER?

The Rust Data lists that Testing DO NOT ENTER fits are: Modded Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on Testing DO NOT ENTER?

The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; SA (South America): South America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Testing DO NOT ENTER?

In Rust, F1 opens the console: type client.connect 179.37.19.42:29015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/AFCK2MPMCB.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

SA
South America South America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,723 players 11,855 servers online