Rust Data

rustdata.spaceservers179.37.82.15:29017.ipynb

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Offline SA 179.37.82.15:29015 checked 10d ago

Testing DO NOT ENTER

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("179.37.82.15:29017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,266 # top 69% · #204 in SA
last wipe 11d ago # monthly schedule
next wipe 7d 6h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 69% of all ranked servers, top 88% in SA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 6hThu 5 Nov, 19:00 UTCFW force wipe
135d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 04:18 UTC11d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of Testing DO NOT ENTER
map
Procedural Map
size
4096
seed
1337
Open on RustMaps

Server

srv.info()
address
179.37.82.15:29015
region
SA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
18 Oct 2026, 04:18 UTC
hostname
–
first seen
18 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average0/100
1BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average0/200
2Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average31/200
3[LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 15 on average2/200
4PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 10 on average2/100
5[LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average3/120

Quick answers

From the figures on this page.

Player counts

What position does Testing DO NOT ENTER take in the server rankings?

On seven-day player hours Testing DO NOT ENTER is #15,266 overall and #204 in South America, inside the top 69% of all ranked servers.

What population does Testing DO NOT ENTER carry?

The current row shows Testing DO NOT ENTER offline; the last response was 10 days 12 hours ago.

Server data

Which Rust version is Testing DO NOT ENTER on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by Testing DO NOT ENTER. The protocol has to match before you can join, and Steam does the updating.

How reliable is Testing DO NOT ENTER, and is it up?

The latest sample has Testing DO NOT ENTER offline, with a last sighting 10 days 12 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 18 October 2026.

Which location does Testing DO NOT ENTER run from?

In South America, Testing DO NOT ENTER lists itself, using the SA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.37.82.15:29015.

Settings and map

What rules and settings are recorded for Testing DO NOT ENTER?

You will not find a gather rate in the string Testing DO NOT ENTER. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Testing DO NOT ENTER selected?

Size 4,096, seed 1337: the procedural map on Testing DO NOT ENTER, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Testing DO NOT ENTER wipe?

A single wipe each month, the force wipe, is all Testing DO NOT ENTER does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 11 days 8 hours ago. A monthly wipe schedule is published in its tags.

On Testing DO NOT ENTER, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Testing DO NOT ENTER?

On Rust Data, Testing DO NOT ENTER appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on Testing DO NOT ENTER?

The game's server browser reads these tags from Testing DO NOT ENTER: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): The server browser files it under South America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Testing DO NOT ENTER?

The manual route: launch Rust, F1, then client.connect 179.37.82.15:29015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/AFCK2MPMCB.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online