Offline 179.60.87.211:28015 checked 11d ago
rusticopolopolis
Connect
srv = rust.server("179.60.87.211:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 21:19 UTC26d ago | 1 | NaN | running | 1 |
| 1 | Mon 28 Sep, 15:21 UTC30d ago | 1 | NaN | 4.2 days | 0 |
| 2 | Fri 25 Sep, 19:25 UTC33d ago | 1 | NaN | 2.8 days | 1 |
| 3 | Tue 22 Sep, 20:34 UTC36d ago | 1 | held half | 3 days | 0 |
| 4 | Mon 21 Sep, 19:05 UTC37d ago | 1 | NaN | 1.1 days | 1 |
| 5 | Wed 16 Sep, 20:25 UTC42d ago | 1 | held half | 4.9 days | 1 |
| 6 | Tue 15 Sep, 01:17 UTC44d ago | 1 | NaN | 1.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.60.87.211:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 21:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 287/300 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 228/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 21/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 27/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 110/200 |
Quick answers
From the figures on this page.
Population
What position does rusticopolopolis take in the server rankings?
Rank #13,072 on seven-day player hours for rusticopolopolis, within the top 60% of all ranked servers.
What population does rusticopolopolis carry?
The current row shows rusticopolopolis offline; the last response was 11 days 8 hours ago.
Server facts
What is the Rust version on rusticopolopolis?
The build is Rust network protocol 2634 and build 166586 on Windows, run by rusticopolopolis. Steam updates your game for you, but the protocol must match to join.
How reliable is rusticopolopolis, and is it online now?
rusticopolopolis is offline at this refresh; the last response came 11 days 8 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does rusticopolopolis run from?
For rusticopolopolis, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 179.60.87.211:28015.
Rules, settings, map
What rules and settings are recorded for rusticopolopolis?
The name rusticopolopolis carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has rusticopolopolis loaded?
A procedural map runs on rusticopolopolis, generated by the game.
Wipe data
When does rusticopolopolis wipe, and how often?
rusticopolopolis wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 10 hours ago.
On rusticopolopolis, what happens on wipe day?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags, lists
Which lists on Rust Data hold rusticopolopolis, and which filters?
On Rust Data, rusticopolopolis appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on rusticopolopolis?
The game's server browser reads these tags from rusticopolopolis: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166586 (Build): The server runs build 166586; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join rusticopolopolis?
The manual route: launch Rust, F1, then client.connect 179.60.87.211:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.