Rust Data

rustdata.spaceservers179.61.132.160:24014.ipynb

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Online 179.61.132.160:24015 checked 7m ago

BRUTAL RUST | PREMIUM

vanillacarbonpremium

Connect

srv = rust.server("179.61.132.160:24014")
print(srv.connect_command)

Right now

srv.summary()
players now 0/200 # 0% full
7-day average 0 # peak 1
rank #5,615 # top 25%
last wipe 28d ago # no schedule published
next wipe 6d 15h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75109:0012:0015:0018:0021:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510009:0012:0015:0018:0021:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 15hThu 5 Nov, 19:00 UTCFW force wipe
134d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:09 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1337
Map of BRUTAL RUST | PREMIUM
map
Wiped 28 days ago
size
3750
seed
1337

Server

srv.info()
address
179.61.132.160:24015
region
–
max players
200
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:59 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
BRUTAL RUST servers all in one place. Come in and live a unique new experience where you will find a new world, new friends and different types of enemies.. - STAFF 24/7 - SYSTM ANTI HACKS - IN CONSTANT MAINTENANCE AND DEVELOPMENT - HELP AND TUTORIALS HOSTED BY FREAKHOSTING.COM

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average77/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average240/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average290/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average251/275

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does BRUTAL RUST | PREMIUM rank?

Rank #5,615 on seven-day player hours for BRUTAL RUST | PREMIUM, within the top 25% of all ranked servers.

How many players does BRUTAL RUST | PREMIUM hold at once?

BRUTAL RUST | PREMIUM reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.

Server facts

What does performance look like on BRUTAL RUST | PREMIUM?

The 48-hour average is 97 server fps, with a low of 93. The entity count peaked at 103,349, covering buildings, deployables and the rest of the world. Memory peaked at 2,902 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on BRUTAL RUST | PREMIUM?

Version Rust network protocol 2635 and build 168909 on Windows is reported by BRUTAL RUST | PREMIUM. Joining needs the same protocol on your game; Steam handles the update.

How reliable is BRUTAL RUST | PREMIUM, and is it online now?

BRUTAL RUST | PREMIUM reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Uptime of 39% across the last 7 full days: 66 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is BRUTAL RUST | PREMIUM hosted?

There is no region published for BRUTAL RUST | PREMIUM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.61.132.160:24015 is its address.

Rules, settings, map

Which rules apply on BRUTAL RUST | PREMIUM, and what settings?

You will not find a gather rate in the string BRUTAL RUST | PREMIUM. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.

What is the map on BRUTAL RUST | PREMIUM?

BRUTAL RUST | PREMIUM runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Wiped 28 days ago is what the map name field says.

Wipes and dates

When does BRUTAL RUST | PREMIUM wipe, and how often?

Once a month BRUTAL RUST | PREMIUM wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 7 hours ago.

On BRUTAL RUST | PREMIUM, what happens on wipe day?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain BRUTAL RUST | PREMIUM?

The Rust Data lists that BRUTAL RUST | PREMIUM fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on BRUTAL RUST | PREMIUM?

The game's server browser reads these tags from BRUTAL RUST | PREMIUM: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires Rust's premium status. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join BRUTAL RUST | PREMIUM?

In Rust, F1 opens the console: type client.connect 179.61.132.160:24015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status. You will find its website at https://brutalgaming.es.

Server tags · what each one means

srv.tags.decode()

Published as mp200,ptrak,$r?,v2635,^y,^v,^q,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players Slot count: 200.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^y
Carbon The plugin framework in use is Carbon.
^q
Premium Joining requires Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,366 players 11,668 servers online