Online 179.61.132.160:24015 checked 7m ago
BRUTAL RUST | PREMIUM
Connect
srv = rust.server("179.61.132.160:24014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:09 UTC FW28d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 482 on average | 46/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 77/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 240/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 9/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 290/325 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 251/275 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does BRUTAL RUST | PREMIUM rank?
Rank #5,615 on seven-day player hours for BRUTAL RUST | PREMIUM, within the top 25% of all ranked servers.
How many players does BRUTAL RUST | PREMIUM hold at once?
BRUTAL RUST | PREMIUM reports 0 players at this refresh, with 200 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 12:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on BRUTAL RUST | PREMIUM?
The 48-hour average is 97 server fps, with a low of 93. The entity count peaked at 103,349, covering buildings, deployables and the rest of the world. Memory peaked at 2,902 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on BRUTAL RUST | PREMIUM?
Version Rust network protocol 2635 and build 168909 on Windows is reported by BRUTAL RUST | PREMIUM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is BRUTAL RUST | PREMIUM, and is it online now?
BRUTAL RUST | PREMIUM reports itself online at the current refresh. Count back 1 hours from its reported uptime to get the last restart. Uptime of 39% across the last 7 full days: 66 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is BRUTAL RUST | PREMIUM hosted?
There is no region published for BRUTAL RUST | PREMIUM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.61.132.160:24015 is its address.
Rules, settings, map
Which rules apply on BRUTAL RUST | PREMIUM, and what settings?
You will not find a gather rate in the string BRUTAL RUST | PREMIUM. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Carbon plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
What is the map on BRUTAL RUST | PREMIUM?
BRUTAL RUST | PREMIUM runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Wiped 28 days ago is what the map name field says.
Wipes and dates
When does BRUTAL RUST | PREMIUM wipe, and how often?
Once a month BRUTAL RUST | PREMIUM wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 7 hours ago.
On BRUTAL RUST | PREMIUM, what happens on wipe day?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain BRUTAL RUST | PREMIUM?
The Rust Data lists that BRUTAL RUST | PREMIUM fits are: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on BRUTAL RUST | PREMIUM?
The game's server browser reads these tags from BRUTAL RUST | PREMIUM: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^y (Carbon): The plugin framework in use is Carbon; ^q (Premium): Joining requires Rust's premium status. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join BRUTAL RUST | PREMIUM?
In Rust, F1 opens the console: type client.connect 179.61.132.160:24015. Launch Rust on this page does the same by opening the game through Steam and connecting. Joining requires Rust's premium status. You will find its website at https://brutalgaming.es.
