Offline NA 179.64.109.233:28015 checked 6d ago
testing
Connect
srv = rust.server("179.64.109.233:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 66% of all ranked servers, top 78% in NA, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Saturday 31 October, 15:49 UTC, in 1d 23h. # Weekly: 7 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 179.64.109.233:28015
- region
- NA
- max players
- 20
- group limit
- duo
- wipe schedule
- weekly
- last wipe
- 10 Oct 2026, 15:49 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RustForNoobs.com | Solo/Duo | Weekly | US | NA · duo · weekly · 102 on average | 9/100 |
| 1 | RustForNoobs.com | Mondays | Solo/Duo | US | NA · duo · weekly · 70 on average | 68/100 |
| 2 | US RustLife.net | Solo/Duo | Fridays | Noob Friendly | NA · duo · weekly · 3 on average | 1/100 |
| 3 | WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED | NA · duo · weekly · 3 on average | 0/100 |
| 4 | US RustLife.net | Solo/Duo | Mondays | Noob Friendly | NA · duo · weekly · 2 on average | 2/100 |
| 5 | WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED | NA · duo · 2x · weekly · 144 on average | 151/200 |
Quick answers
From the figures on this page.
Population data
How does testing compare in the rankings?
Player hours over the last seven days: #14,650 for testing, #1,456 in North America, within the top 66% of the ranked set. Within the duo group, its rank is #359.
How full does testing run?
Offline now for testing, with the last sample 6 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What is the Rust version on testing?
The build is Rust network protocol 2635 and build 168909 on Windows, run by testing. Joining needs the same protocol on your game; Steam handles the update.
How reliable is testing, and is it up?
testing is offline at this refresh; the last response came 6 days 8 hours ago. Uptime of 1% across the last 6 full days: 2 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.
Which location does testing run from?
In North America, testing lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 179.64.109.233:28015.
Map and rules
Which settings and rules does testing run?
No gather rate appears in the name: testing. Up to 2 players may share a group (duo). survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Wipe data
On what schedule does testing wipe?
The next wipe for testing is an estimate, drawn from weekly: 7 days after its last wipe. On Saturday 31 October at 15:49 UTC the next wipe is due. The world it runs now was generated 19 days ago. A weekly wipe schedule is published in its tags.
Tags, lists
Where does testing appear among Rust Data lists and filters?
On Rust Data, testing appears in these lists: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
How should you read the server tags on testing?
The game's server browser reads these tags from testing: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts2 (Group limit): The team cap is 2; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to testing?
The manual route: launch Rust, F1, then client.connect 179.64.109.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.