Rust Data

rustdata.spaceservers179.64.109.233:28017.ipynb

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Offline NA 179.64.109.233:28015 checked 6d ago

testing

duo weekly wipes moddedcarbon

Connect

srv = rust.server("179.64.109.233:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/20 # 5% full
7-day average 0 # peak 1
rank #14,650 # top 66% · #1456 in NA
last wipe 19d ago # weekly schedule
next wipe 1d 23h # Sat 31 Oct, 15:49 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 66% of all ranked servers, top 78% in NA, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 15:49 UTC, in 1d 23h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
179.64.109.233:28015
region
NA
max players
20
group limit
duo
wipe schedule
weekly
last wipe
10 Oct 2026, 15:49 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com | Solo/Duo | Weekly | USNA · duo · weekly · 102 on average9/100
1RustForNoobs.com | Mondays | Solo/Duo | USNA · duo · weekly · 70 on average68/100
2US RustLife.net | Solo/Duo | Fridays | Noob FriendlyNA · duo · weekly · 3 on average1/100
3WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPEDNA · duo · weekly · 3 on average0/100
4US RustLife.net | Solo/Duo | Mondays | Noob FriendlyNA · duo · weekly · 2 on average2/100
5WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPEDNA · duo · 2x · weekly · 144 on average151/200

Quick answers

From the figures on this page.

Population data

How does testing compare in the rankings?

Player hours over the last seven days: #14,650 for testing, #1,456 in North America, within the top 66% of the ranked set. Within the duo group, its rank is #359.

How full does testing run?

Offline now for testing, with the last sample 6 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on testing?

The build is Rust network protocol 2635 and build 168909 on Windows, run by testing. Joining needs the same protocol on your game; Steam handles the update.

How reliable is testing, and is it up?

testing is offline at this refresh; the last response came 6 days 8 hours ago. Uptime of 1% across the last 6 full days: 2 hours of 144. The first row Rust Data holds for it is dated 22 October 2026.

Which location does testing run from?

In North America, testing lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 179.64.109.233:28015.

Map and rules

Which settings and rules does testing run?

No gather rate appears in the name: testing. Up to 2 players may share a group (duo). survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Wipe data

On what schedule does testing wipe?

The next wipe for testing is an estimate, drawn from weekly: 7 days after its last wipe. On Saturday 31 October at 15:49 UTC the next wipe is due. The world it runs now was generated 19 days ago. A weekly wipe schedule is published in its tags.

Tags, lists

Where does testing appear among Rust Data lists and filters?

On Rust Data, testing appears in these lists: Rust servers with a duo group limit, Modded Rust servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

How should you read the server tags on testing?

The game's server browser reads these tags from testing: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Slot count: 20; ts2 (Group limit): The team cap is 2; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to testing?

The manual route: launch Rust, F1, then client.connect 179.64.109.233:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,NA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Slot count: 20.
ts2
Group limit The team cap is 2.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 95,534 players 11,865 servers online