Rust Data

rustdata.spaceservers179.64.39.240:28016.ipynb

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Offline 179.64.39.240:28015 checked 42d ago

Kyle's SeaSkull Server

Connect

srv = rust.server("179.64.39.240:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,489 # no region published
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
179.64.39.240:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 16:37 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population

What position does Kyle's SeaSkull Server take in the server rankings?

Over the last seven days Kyle's SeaSkull Server sits at #15,489 on player hours, in the top – of ranked servers.

How many players does Kyle's SeaSkull Server hold at once?

The current row shows Kyle's SeaSkull Server offline; the last response was 42 days 15 hours ago.

About the server

Which Rust version is Kyle's SeaSkull Server on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Kyle's SeaSkull Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Kyle's SeaSkull Server, and is it online now?

Offline now for Kyle's SeaSkull Server, last seen 42 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 September 2026.

Which location does Kyle's SeaSkull Server run from?

No region is published by Kyle's SeaSkull Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.64.39.240:28015 is its address.

Map and rules

Which settings and rules does Kyle's SeaSkull Server run?

The name Kyle's SeaSkull Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Wipes and dates

When does Kyle's SeaSkull Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Kyle's SeaSkull Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 43 days 7 hours ago, and that is the one in play.

Tags and filters

Where does Kyle's SeaSkull Server appear among Rust Data lists and filters?

On Rust Data, Kyle's SeaSkull Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Kyle's SeaSkull Server hold?

The game's server browser reads these tags from Kyle's SeaSkull Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Kyle's SeaSkull Server?

Enter client.connect 179.64.39.240:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build The server runs build 163794.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online