Rust Data

rustdata.spaceservers179.9.141.199:28016.ipynb

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Offline SA 179.9.141.199:28015 checked 41d ago

[ECL] LATAM SOLO/DUO/TRIO 2x

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("179.9.141.199:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #15,503 # top 67% · #215 in SA
last wipe 46d ago # weekly schedule
next wipe 2d 19h # Sat 31 Oct, 21:49 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers, top 77% in SA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 21:49 UTC, in 2d 19h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 58089316
No map picture published
map
Procedural Map
size
3500
seed
58089316
Open on RustMaps

Server

srv.info()
address
179.9.141.199:28015
region
SA
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
12 Sep 2026, 21:49 UTC
hostname
^
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 34 on average1/100
1[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average3/125
2[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average1/40
3Modded 2x | LIVESTOCK UPDATE | MAPWIPE 26.10 RUSTERZ.COMSA · groups of 8+ · 2x · weekly · 2 on average1/369
4[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVPSA · groups of 8+ · 2x · weekly · 2 on average2/100
5[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average4/100

Quick answers

From the figures on this page.

Player counts

How does [ECL] LATAM SOLO/DUO/TRIO 2x compare in the rankings?

On seven-day player hours [ECL] LATAM SOLO/DUO/TRIO 2x is #15,503 overall and #215 in South America, inside the top 67% of all ranked servers.

How many players does [ECL] LATAM SOLO/DUO/TRIO 2x hold at once?

[ECL] LATAM SOLO/DUO/TRIO 2x returns no live count at this refresh, having last been seen 41 days 17 hours ago.

About the server

Which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?

The build is Rust network protocol 2633 and build 163407 on Windows, run by [ECL] LATAM SOLO/DUO/TRIO 2x. Steam updates your game for you, but the protocol must match to join.

How reliable is [ECL] LATAM SOLO/DUO/TRIO 2x, and is it online now?

[ECL] LATAM SOLO/DUO/TRIO 2x is offline at this refresh; the last response came 41 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 16 September 2026.

Which location does [ECL] LATAM SOLO/DUO/TRIO 2x run from?

In South America, [ECL] LATAM SOLO/DUO/TRIO 2x lists itself, using the SA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 179.9.141.199:28015.

Rules, settings, map

What rules and settings are recorded for [ECL] LATAM SOLO/DUO/TRIO 2x?

Gather sits at 2x, read from the server's own name: [ECL] LATAM SOLO/DUO/TRIO 2x. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has [ECL] LATAM SOLO/DUO/TRIO 2x loaded?

Size 3,500, seed 58089316: the procedural map on [ECL] LATAM SOLO/DUO/TRIO 2x, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [ECL] LATAM SOLO/DUO/TRIO 2x wipe, and on what schedule?

An estimate from weekly: 7 days after its last wipe gives [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe. On Saturday 31 October at 21:49 UTC the next wipe is due. This world was created 46 days 4 hours ago. Its tags carry a weekly wipe schedule.

Tags, lists

Where does [ECL] LATAM SOLO/DUO/TRIO 2x appear among Rust Data lists and filters?

The Rust Data lists that [ECL] LATAM SOLO/DUO/TRIO 2x fits are: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Which meanings do the tags on [ECL] LATAM SOLO/DUO/TRIO 2x hold?

These tags are published by [ECL] LATAM SOLO/DUO/TRIO 2x and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163407 (Build): The server runs build 163407; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): The interval is one week; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; SA (South America): The server browser files it under South America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [ECL] LATAM SOLO/DUO/TRIO 2x?

In Rust, F1 opens the console: type client.connect 179.9.141.199:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163407
Build The server runs build 163407.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly The interval is one week.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

SA
South America The server browser files it under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,293 players 11,693 servers online