Rust Data

rustdata.spaceservers179.9.141.199:28017.ipynb

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Offline SA 179.9.141.199:28015 checked 42d ago

[ECL] LATAM SOLO/DUO/TRIO 2x

2x weekly wipes vanillamoddedoxide

Connect

srv = rust.server("179.9.141.199:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #13,304 # #203 in SA
last wipe 46d ago # weekly schedule
next wipe 2d 11h # Sat 31 Oct, 21:49 UTC

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

srv.wipe_schedule()

Next wipe Saturday 31 October, 21:49 UTC, in 2d 11h. # Weekly: 7 days after its last wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
179.9.141.199:28015
region
SA
max players
100
group limit
8, the default
wipe schedule
weekly
last wipe
12 Sep 2026, 21:49 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 32 on average0/100
1[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average1/125
2[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average0/40
3[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVPSA · groups of 8+ · 2x · weekly · 2 on average0/100
4[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average2/100
5ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (FSA · groups of 8+ · 2x · biweekly · 5 on average0/100

Quick answers

From the figures on this page.

Population

What position does [ECL] LATAM SOLO/DUO/TRIO 2x take in the server rankings?

Ranked #13,304 on seven-day player hours, [ECL] LATAM SOLO/DUO/TRIO 2x is #203 in South America and in the top – of all ranked servers.

How full does [ECL] LATAM SOLO/DUO/TRIO 2x run?

Offline now for [ECL] LATAM SOLO/DUO/TRIO 2x, with the last sample 42 days ago.

Server data

Which Rust version is [ECL] LATAM SOLO/DUO/TRIO 2x on?

The build is Rust network protocol 2633 and build 163407 on Windows, run by [ECL] LATAM SOLO/DUO/TRIO 2x. Joining needs the same protocol on your game; Steam handles the update.

Is [ECL] LATAM SOLO/DUO/TRIO 2x up, and what does its uptime show?

[ECL] LATAM SOLO/DUO/TRIO 2x is offline at this refresh; the last response came 42 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 September 2026.

In which location is [ECL] LATAM SOLO/DUO/TRIO 2x hosted?

The SA tag is what [ECL] LATAM SOLO/DUO/TRIO 2x uses to list itself in South America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 179.9.141.199:28015 is its address.

Rules, settings, map

What rules and settings are recorded for [ECL] LATAM SOLO/DUO/TRIO 2x?

The name carries the figure: [ECL] LATAM SOLO/DUO/TRIO 2x runs 2x gather. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has [ECL] LATAM SOLO/DUO/TRIO 2x selected?

A procedural map runs on [ECL] LATAM SOLO/DUO/TRIO 2x, generated by the game.

Wipe data

On what schedule does [ECL] LATAM SOLO/DUO/TRIO 2x wipe?

An estimate from weekly: 7 days after its last wipe gives [ECL] LATAM SOLO/DUO/TRIO 2x's next wipe. Saturday 31 October at 21:49 UTC is when the next wipe is due. This world was created 46 days 12 hours ago. A weekly wipe schedule is published in its tags.

Lists and tags

Which Rust Data filters and lists contain [ECL] LATAM SOLO/DUO/TRIO 2x?

On Rust Data, [ECL] LATAM SOLO/DUO/TRIO 2x appears in these lists: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

How should you read the server tags on [ECL] LATAM SOLO/DUO/TRIO 2x?

Read by the game's server browser, the tags [ECL] LATAM SOLO/DUO/TRIO 2x publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163407 (Build): The server runs build 163407; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; SA (South America): In the server browser it sits under South America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to [ECL] LATAM SOLO/DUO/TRIO 2x?

The manual route: launch Rust, F1, then client.connect 179.9.141.199:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163407
Build The server runs build 163407.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

SA
South America In the server browser it sits under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,218 players 11,715 servers online