Rust Data

rustdata.spaceservers18.212.143.27:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 18.212.143.27:28015 checked 41d ago

Proton/Linux & Windows Client Test Server - VAC | US

moddedcarbon

Connect

srv = rust.server("18.212.143.27:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,490 # top 70%
last wipe 62d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1000 · seed 2147483647
Map of Proton/Linux & Windows Client Test Server - VAC | US
map
Procedural Map
size
1000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
18.212.143.27:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Aug 2026, 17:43 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Custom Anti-cheat enforced (VAC Integrity) — daemon required. Proton/Linux + Windows -noeac clients. Read the docs: github.com/text70/VAC

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average17/100
1[US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average10/50
2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average3/100
3Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average4/150
4[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average2/175
5Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average4/90

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Proton/Linux & Windows Client Test Server - VAC | US rank?

Rank #15,490 on seven-day player hours for Proton/Linux & Windows Client Test Server - VAC | US, within the top 70% of all ranked servers.

How many players does Proton/Linux & Windows Client Test Server - VAC | US hold at once?

The current row shows Proton/Linux & Windows Client Test Server - VAC | US offline; the last response was 41 days 14 hours ago.

Server data

Which Rust version is Proton/Linux & Windows Client Test Server - VAC | US on?

Rust network protocol 2632 and build 161125 on Linux is what Proton/Linux & Windows Client Test Server - VAC | US runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Proton/Linux & Windows Client Test Server - VAC | US, and is it online now?

The latest sample has Proton/Linux & Windows Client Test Server - VAC | US offline, with a last sighting 41 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Proton/Linux & Windows Client Test Server - VAC | US run from?

Its name points to North America, but Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 18.212.143.27:28015 is its address.

Map and rules

Which settings and rules does Proton/Linux & Windows Client Test Server - VAC | US run?

You will not find a gather rate in the string Proton/Linux & Windows Client Test Server - VAC | US. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.

What is the map on Proton/Linux & Windows Client Test Server - VAC | US?

Size 1,000, seed 2147483647: the procedural map on Proton/Linux & Windows Client Test Server - VAC | US, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does Proton/Linux & Windows Client Test Server - VAC | US wipe, and how often?

A rhythm cannot be read from the wipes of Proton/Linux & Windows Client Test Server - VAC | US on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 62 days 16 hours ago.

Tags and filters

Where does Proton/Linux & Windows Client Test Server - VAC | US appear among Rust Data lists and filters?

The Rust Data lists that Proton/Linux & Windows Client Test Server - VAC | US fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Proton/Linux & Windows Client Test Server - VAC | US hold?

Read by the game's server browser, the tags Proton/Linux & Windows Client Test Server - VAC | US publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The server runs build 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Proton/Linux & Windows Client Test Server - VAC | US?

In Rust, F1 opens the console: type client.connect 18.212.143.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol To join, your game must run protocol 2632.
cs161125
Build The server runs build 161125.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,841 players 11,709 servers online