Offline 18.212.143.27:28015 checked 41d ago
Proton/Linux & Windows Client Test Server - VAC | US
Connect
srv = rust.server("18.212.143.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 2147483647
- map
- Procedural Map
- size
- 1000
- seed
- 2147483647
Server
srv.info()- address
- 18.212.143.27:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Aug 2026, 17:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Friendly Seattle: No KOS | Chill | Noob Friendly | NA · groups of 8+ · biweekly · 42 on average | 17/100 |
| 1 | [US] Enardo - Random Farming - Small One Grid | OneGrid | NA · groups of 8+ · 29 on average | 10/50 |
| 2 | [NA] Willjum's Solo Only | Thursday Wipes | NA · groups of 8+ · weekly · 27 on average | 3/100 |
| 3 | Rust Degens - US Vanilla | Fridays | NA · groups of 8+ · weekly · 15 on average | 4/150 |
| 4 | [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 2/175 |
| 5 | Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4/90 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Proton/Linux & Windows Client Test Server - VAC | US rank?
Rank #15,490 on seven-day player hours for Proton/Linux & Windows Client Test Server - VAC | US, within the top 70% of all ranked servers.
How many players does Proton/Linux & Windows Client Test Server - VAC | US hold at once?
The current row shows Proton/Linux & Windows Client Test Server - VAC | US offline; the last response was 41 days 14 hours ago.
Server data
Which Rust version is Proton/Linux & Windows Client Test Server - VAC | US on?
Rust network protocol 2632 and build 161125 on Linux is what Proton/Linux & Windows Client Test Server - VAC | US runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Proton/Linux & Windows Client Test Server - VAC | US, and is it online now?
The latest sample has Proton/Linux & Windows Client Test Server - VAC | US offline, with a last sighting 41 days 14 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Proton/Linux & Windows Client Test Server - VAC | US run from?
Its name points to North America, but Proton/Linux & Windows Client Test Server - VAC | US publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 18.212.143.27:28015 is its address.
Map and rules
Which settings and rules does Proton/Linux & Windows Client Test Server - VAC | US run?
You will not find a gather rate in the string Proton/Linux & Windows Client Test Server - VAC | US. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is not running; Valve's anti-cheat is off.
What is the map on Proton/Linux & Windows Client Test Server - VAC | US?
Size 1,000, seed 2147483647: the procedural map on Proton/Linux & Windows Client Test Server - VAC | US, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Proton/Linux & Windows Client Test Server - VAC | US wipe, and how often?
A rhythm cannot be read from the wipes of Proton/Linux & Windows Client Test Server - VAC | US on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 62 days 16 hours ago.
Tags and filters
Where does Proton/Linux & Windows Client Test Server - VAC | US appear among Rust Data lists and filters?
The Rust Data lists that Proton/Linux & Windows Client Test Server - VAC | US fits are: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Proton/Linux & Windows Client Test Server - VAC | US hold?
Read by the game's server browser, the tags Proton/Linux & Windows Client Test Server - VAC | US publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs161125 (Build): The server runs build 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Proton/Linux & Windows Client Test Server - VAC | US?
In Rust, F1 opens the console: type client.connect 18.212.143.27:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.