Offline 180.112.203.199:10241 checked 22d ago
TestServer
Connect
srv = rust.server("180.112.203.199:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 180.112.203.199:10241
- region
- –
- max players
- 100
- group limit
- quad
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 05:20 UTC
- hostname
- –
- first seen
- 6 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [RU] Кубань PVP [Solo/Duo/Trio/Quad] | EU · quad · 6 on average | 8/60 |
| 1 | Geležinis Miškas | quad · 6 on average | 3/99 |
| 2 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 | EU · quad · biweekly · 6 on average | 5/80 |
| 3 | Canadian Chill | Noob Friendly | No KOS | Monthly BP Wipe | NA · quad · weekly · 3 on average | 0/50 |
| 4 | LusoTuga Prime | EU | Vanilla | Biweekly | EU · quad · biweekly · 3 on average | 0/100 |
| 5 | Rustoria.co -Us Mondays | NA · quad · 3 on average | 18/300 |
Quick answers
From the figures on this page.
Population
How does TestServer compare in the rankings?
Player hours over seven days put TestServer at #13,765, in the top 61% of the ranked set. Its position in the quad group is #600.
How many players does TestServer hold at once?
Offline now for TestServer, with the last sample 22 days 18 hours ago.
About the server
Which Rust version is TestServer on?
Version Rust network protocol 2634 and build 166494 on Windows is reported by TestServer. The protocol has to match before you can join, and Steam does the updating.
How reliable is TestServer, and is it online now?
Offline now for TestServer, last seen 22 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.
Where does TestServer sit?
There is no region published for TestServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 180.112.203.199:10241.
Map and rules
Which settings and rules does TestServer run?
You will not find a gather rate in the string TestServer. Up to 4 players may share a group (quad). survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipes and dates
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 4 hours ago.
Tags, lists
Which Rust Data filters and lists contain TestServer?
These Rust Data lists include TestServer: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
How should you read the server tags on TestServer?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to TestServer?
Enter client.connect 180.112.203.199:10241 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.