Rust Data

rustdata.spaceservers180.113.223.185:28017.ipynb

Run all rust-data · live

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Offline 180.113.223.185:10241 checked 12d ago

TestServer

quad moddedoxide

Connect

srv = rust.server("180.113.223.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #12,902 # top 60%
last wipe 27d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers, and #565 of the quad servers (top 69%). Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
180.113.223.185:10241
region
–
max players
100
group limit
quad
wipe schedule
–
last wipe
2 Oct 2026, 05:20 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average3/60
1Geležinis Miškasquad · 6 on average0/99
2#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average6/80
3Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 4 on average1/50
4LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average0/100
5Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TestServer rank?

Rank #12,902 on seven-day player hours for TestServer, within the top 60% of all ranked servers. Within the quad group, its rank is #565.

How full does TestServer run?

TestServer returns no live count at this refresh, having last been seen 12 days 15 hours ago.

About the server

Which Rust version is TestServer on?

Rust network protocol 2634 and build 167231 on Windows is what TestServer runs. Steam updates your game for you, but the protocol must match to join.

How reliable is TestServer, and is it online now?

The latest sample has TestServer offline, with a last sighting 12 days 15 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 16 October 2026.

Where does TestServer sit?

For TestServer, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 180.113.223.185:10241 is its address.

Map and rules

Which settings and rules does TestServer run?

The name TestServer carries no gather rate. Up to 4 players may share a group (quad). Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipe data

When does TestServer wipe, and on what schedule?

The record for TestServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 1 hours ago.

Tags and filters

Which lists on Rust Data hold TestServer, and which filters?

These Rust Data lists include TestServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Which meanings do the tags on TestServer hold?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Build number: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to TestServer?

The manual route: launch Rust, F1, then client.connect 180.113.223.185:10241. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts4
Group limit No team may exceed 4.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Build number: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,356 players 11,608 servers online