Rust Data

rustdata.spaceservers180.181.249.87:28017.ipynb

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Offline 180.181.249.87:28015 checked 15d ago

Invective Rust

Connect

srv = rust.server("180.181.249.87:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,212 # top 70%
last wipe 133d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep5 Oct10 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.181.249.87:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Jun 2026, 13:43 UTC
hostname
–
first seen
23 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average385/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average978/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average55/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average991/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average27/250

Quick answers

From the figures on this page.

Population

How does Invective Rust compare in the rankings?

Over the last seven days Invective Rust sits at #15,212 on player hours, in the top 70% of ranked servers.

What population does Invective Rust carry?

Offline now for Invective Rust, with the last sample 15 days 12 hours ago.

Server data

Which Rust version is Invective Rust on?

The build is Rust network protocol 2627 and build 154033 on Linux, run by Invective Rust. Steam updates your game for you, but the protocol must match to join.

Is Invective Rust up, and what does its uptime show?

Offline now for Invective Rust, last seen 15 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 23 September 2026.

In which location is Invective Rust hosted?

For Invective Rust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 180.181.249.87:28015 is its address.

Settings and map

What rules and settings are recorded for Invective Rust?

No gather rate appears in the name: Invective Rust. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Invective Rust loaded?

A procedural map runs on Invective Rust, generated by the game.

Wipes and dates

When does Invective Rust wipe, and how often?

Too few wipes are on record for Invective Rust to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 133 days 3 hours ago.

Tags, lists

Which Rust Data filters and lists contain Invective Rust?

These Rust Data lists include Invective Rust: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Invective Rust?

These tags are published by Invective Rust and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2627 (Protocol): To join, your game must run protocol 2627; cs154033 (Build): Recorded game build: 154033; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Invective Rust?

In Rust, F1 opens the console: type client.connect 180.181.249.87:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2627
Protocol To join, your game must run protocol 2627.
cs154033
Build Recorded game build: 154033.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,350 players 11,893 servers online