Rust Data

rustdata.spaceservers180.181.251.82:28017.ipynb

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Offline 180.181.251.82:28015 checked 23d ago

Name of Server as Shown on the Client Server List

Connect

srv = rust.server("180.181.251.82:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,993 # top 71%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 14:13 UTC23d ago 0 NaN running 0
1 Mon 5 Oct, 16:13 UTC24d ago 0 NaN 0.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.181.251.82:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 14:13 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average52/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average95/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average274/300
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average12/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average355/375
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average276/300

Quick answers

From the figures on this page.

Population data

How does Name of Server as Shown on the Client Server List compare in the rankings?

Player hours over seven days put Name of Server as Shown on the Client Server List at #15,993, in the top 71% of the ranked set.

How full does Name of Server as Shown on the Client Server List run?

Offline now for Name of Server as Shown on the Client Server List, with the last sample 23 days 11 hours ago.

About the server

What Rust version does Name of Server as Shown on the Client Server List run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by Name of Server as Shown on the Client Server List. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Name of Server as Shown on the Client Server List, and is it up?

Name of Server as Shown on the Client Server List is offline at this refresh; the last response came 23 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 180.181.251.82:28015.

Rules, settings, map

Which rules apply on Name of Server as Shown on the Client Server List, and what settings?

You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Name of Server as Shown on the Client Server List loaded?

The game generates its map: procedural, on Name of Server as Shown on the Client Server List.

Wipe schedule

When does Name of Server as Shown on the Client Server List wipe, and how often?

A rhythm cannot be read from the wipes of Name of Server as Shown on the Client Server List on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 12 hours ago.

What is wipe day on Name of Server as Shown on the Client Server List like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does Name of Server as Shown on the Client Server List appear among Rust Data lists and filters?

On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Name of Server as Shown on the Client Server List hold?

Read by the game's server browser, the tags Name of Server as Shown on the Client Server List publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Name of Server as Shown on the Client Server List?

In Rust, F1 opens the console: type client.connect 180.181.251.82:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,675 players 11,694 servers online