Rust Data

rustdata.spaceservers180.181.251.84:28017.ipynb

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Offline 180.181.251.84:28015 checked 22d ago

Invective Rust

Connect

srv = rust.server("180.181.251.84:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,967 # top 71%
last wipe 132d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct5 Oct8 Oct10 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
180.181.251.84:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Jun 2026, 13:43 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average524/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average431/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average61/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average165/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Invective Rust rank?

Player hours over seven days put Invective Rust at #15,967, in the top 71% of the ranked set.

How full does Invective Rust run?

The current row shows Invective Rust offline; the last response was 22 days 15 hours ago.

Server data

What Rust version does Invective Rust run?

Rust network protocol 2627 and build 154033 on Linux is what Invective Rust runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Invective Rust, and is it up?

The latest sample has Invective Rust offline, with a last sighting 22 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 30 September 2026.

Where does Invective Rust sit?

No region is published by Invective Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 180.181.251.84:28015.

Map and rules

What rules and settings are recorded for Invective Rust?

You will not find a gather rate in the string Invective Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Invective Rust selected?

The game generates its map: procedural, on Invective Rust.

Wipe schedule

When does Invective Rust wipe, and on what schedule?

A rhythm cannot be read from the wipes of Invective Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 132 days 23 hours ago.

Tags, lists

Which Rust Data filters and lists contain Invective Rust?

On Rust Data, Invective Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Invective Rust?

The game's server browser reads these tags from Invective Rust: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2627 (Protocol): To join, your game must run protocol 2627; cs154033 (Build): The server runs build 154033; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Invective Rust?

Enter client.connect 180.181.251.84:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2627
Protocol To join, your game must run protocol 2627.
cs154033
Build The server runs build 154033.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online